[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
- Players now
- 3/40 8% full
- 7-day average
- 2 peak 7
- Rank
- #2,961 ▲ 10305 this week
- Wiped
- 4d 17h ago · 5 Oct, 13:53 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 40 on average | 5 | |
|---|---|---|
| Standing#2,961 on player hours | 87 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 99 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 10,305 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 7.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 13:53 | 7 | running |
| 3 Oct | Sat 12:17 | 1 | 2.1 days |
| 20 Sep | Sun 11:27 | 1 | 13 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 13% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 222.224.192.138:28027
- Region
- EA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 13:53 UTC
- Hostname
- game.ikkunn53.com
- First seen
- 17 Sep 2026
- [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]9/40
- [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]7/40
- [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]7/40
- [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]2/40
- [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]0/40
6 servers publish a ikkunn53.com hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 42 on averageUnranked41/100
- 2[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 23 on averageUnranked27/75
- 3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked17/88
- 4[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 18 on averageUnranked26/100
- 5【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 17 on averageUnranked22/200
- 6[JP][PVE]蒼界|オープンβシーズン13|~11月5日EA · groups of 20+ · monthly · 17 on averageUnranked30/100
Briefing
quick answers, from the figures on this page01Ranking of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] among Rust servers: what is it?
The seven-day player-hour rank for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is #2,961, top 13% of all ranked servers and #277 in Asia.
02How many players are on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] right now?
The current population on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is 3, against 40 slots. The seven-day average is 2 players, with a peak of 7. Its busiest point in the last 48 hours was 15:00 UTC, averaging 6 players.
03The Rust version for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: what is it?
Version for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: is it smooth?
For the last 48 hours, average server fps was 59, with a minimum of 45. Entities peaked at 105,662, including buildings, deployables and all other world objects. Memory usage reached 3,148 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: where?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] declares Asia as its location via the EA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 222.224.192.138:28027.
06How reliable is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and is it online?
Live status: [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is up. The last restart happened around 9 hours ago, according to uptime. Over the last 7 full days, 118 of 168 hours were online, or 70%. First seen by Rust Server Now on 17 September 2026.
07The tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: what do they mean?
The server browser reads these tags from [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): The browser files it under East Asia. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08By whom is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?
5 other servers we track also publish a ikkunn53.com hostname alongside [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], so they are most likely run by the same operator.
09Where does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
10On what timetable does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipe?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 4 days 17 hours. The tags list monthly wipes.
11What does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] look like on wipe day?
On average, 3 players was the busiest its recent wipes got. 46 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.
12The map for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: which one?
The map on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is procedural, size 4,000 with seed 130303, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
13Which rules apply on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and what settings?
You will not find a gather rate in the name [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
14To join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], what must you do?
Press F1 in Rust and enter client.connect 222.224.192.138:28027, or click Launch Rust here to open Rust via Steam and join. The server's website: https://www.ikkunn53.com/rust.
![Map of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]](/servers/222.224.192.138:28028/map.webp?v=b39df1b074)