Rust Server Now
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Live scouting

Every Rust server, scored on live numbers.

Servers ranked by the players on them right now. Sort by rank, by recent wipes or by the next one. Every server carries a tier from Bronze to Titanium, set by its player hours over seven days.

Top of the board

the three fullest servers on the leaderboards below, right now

Leaderboards

fullest first · every list links to its full page
  1. 1
    Rustoria.co - EU MainEU · 208.103.169.247:28015
    Master
    963/1025
  2. 2
    Rusty Moose |EU Main|EU · 205.178.168.211:28015
    Diamond
    721/775
  3. 3
    Rustoria.co - EU East LongEU · 80.242.59.93:28015
    Titanium
    585/600
  4. 4
    Rusty Moose |EU Monthly|EU · 205.178.168.205:28015
    Titanium
    582/600
  5. 5
    Rustafied.com - EU MainEU · 195.60.166.128:28018
    Master
    574/600
Full official servers leaderboard

Briefing

4 questions
01How often does Rust Server Now update its data?

Player counts, queues and wipe status refresh every five minutes from Steam's public server list. Server settings and performance metrics are queried directly and may update on a slightly different cycle. The timestamp on each page shows when that server was last checked.

02What do the tiers Bronze to Titanium mean?

Tiers are set only by a server's rank on total player hours over the last seven days. Titanium is the top tier; Bronze is the bottom. A server's tier can change as its seven-day player hours rise or fall, so check it alongside the live player count.

03What is the 0 to 100 evaluation score on a server page?

The score averages six readings: current population against its slot count, its rank standing, uptime over the last 48 hours, server fps, how well its wipes hold their crowd, and its rank movement this week. It gives you a single number for competitive comparison. Lists are never ordered by this score.

04Where do the live player counts and wipe times come from?

Rust Server Now reads Steam's public Rust server list and queries servers directly for details like map seed, fps and entity count. A wipe is recorded within about five minutes of a server reporting a new world. We are independent of Facepunch and any server network.