[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]
- Players now
- 4/40 10% full
- 7-day average
- 4 peak 13
- Rank
- #1,726 ▲ 384 this week
- Wiped
- 8d 4h ago · 2 Oct, 13:49 UTC
- Next wipe
- 26d 0h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 40 on average | 11 | |
|---|---|---|
| Standing#1,726 on player hours | 92 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 384 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 15 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 13:18 | 15 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 8% of all ranked servers, top 34% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- 130303
- Custom map
- download
- Address
- 222.224.192.138:28024
- Region
- EA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 13:49 UTC
- Hostname
- game.ikkunn53.com
- First seen
- 13 Sep 2026
- [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]6/40
- [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]2/40
- [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]2/40
- [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]0/40
- [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]0/40
6 servers publish a ikkunn53.com hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 2[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 41 on averageUnranked33/100
- 3[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 22 on averageUnranked14/75
- 4爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked20/88
- 5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 18 on averageUnranked18/100
- 6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 17 on averageUnranked12/200
Briefing
quick answers, from the figures on this page01Ranking of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] among Rust servers: what is it?
The seven-day player-hour rank for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is #1,726, top 8% of all ranked servers and #179 in Asia.
02What is the player count on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
4 of 40 slots are filled on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] at this moment. Its seven-day average is 4 players; the peak is 13. The 48-hour peak time is 07:00 UTC, when it averaged 7 players.
03What Rust version is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on?
Version for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: is it smooth?
For the last 48 hours, average server fps was 59, with a minimum of 22. Entities reached 114,012 - buildings, deployables and the rest. Peak memory: 3,304 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] physically?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] declares Asia as its location via the EA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 222.224.192.138:28024 is its address.
06How reliable is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin: that is the tag set [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Who is the operator of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, as both publish a ikkunn53.com hostname.
09On which Rust Server Now lists does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] appear?
The Rust Server Now lists that carry [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
10[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipes on what schedule?
[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 4 hours have passed since its current world began. The tags list monthly wipes.
11What does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] look like on wipe day?
On average, 15 players was the busiest its recent wipes got. 18 hours after the latest wipe, the crowd peaked.
12What map is running on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
A custom map of size 4,000 is what [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] uses. Download it from this page, as the map file is published.
13The rules and settings of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: what are they?
The name [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
14What is the process to join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?
In Rust, press F1 and run client.connect 222.224.192.138:28024; or use Launch Rust on this page to connect through Steam. https://www.ikkunn53.com/rust is where its website lives.