[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
- Players now
- 6/40 15% full
- 7-day average
- 11 peak 35
- Rank
- #1,086 ▲ 112 this week
- Wiped
- 7d 19h ago · 2 Oct, 13:32 UTC
- Next wipe
- 26d 10h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population11 of 40 on average | 29 | |
|---|---|---|
| Standing#1,086 on player hours | 95 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance58 server fps on average | 97 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 112 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 21 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 35 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 13:17 | 35 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- 130303
- Custom map
- download
- Address
- 222.224.192.138:28015
- Region
- EA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 13:32 UTC
- Hostname
- game.ikkunn53.com
- First seen
- 13 Sep 2026
- [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]6/40
- [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]5/40
- [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]3/40
- [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]2/40
- [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]0/40
6 servers publish a ikkunn53.com hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[坚果PVE]升级/BOSS/副本/任务/种植/堆肥/拍卖EA · groups of 8+ · monthly · 41 on averageUnranked40/100
- 2[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 23 on averageUnranked26/75
- 3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked18/88
- 4[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 18 on averageUnranked24/100
- 5【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 17 on averageUnranked18/200
- 6[JP][PVE]蒼界|オープンβシーズン13|~11月5日EA · groups of 20+ · monthly · 17 on averageUnranked22/100
Briefing
quick answers, from the figures on this page01What is the rank position of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
The seven-day player-hour rank for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is #1,086, top 5% of all ranked servers and #110 in Asia.
02How many players are on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] right now?
Right now, 6 players occupy the 40 slots on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The seven-day average is 11 players, with a peak of 35. The 48-hour peak time is 12:00 UTC, when it averaged 19 players.
03Version of Rust on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: which one?
Rust network protocol 2634 and build 166652 on Windows is what [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
For the last 48 hours, average server fps was 58, with a minimum of 54. 142,577 entities at peak, counting buildings and deployables. Memory usage reached 3,755 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] physically?
The location [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists is Asia, indicated by the EA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 222.224.192.138:28015.
06How reliable is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and is it online?
Right now [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] shows as online. About 10 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin: that is the tag set [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Operator of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: who runs it?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and 5 other servers we track share a ikkunn53.com hostname, so they are most likely run by the same operator.
09Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] show up in Rust Server Now lists and filters?
These Rust Server Now lists include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
10[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipes on what schedule?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 19 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
11What happens on wipe day for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
35 players on average marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.
12Map selection on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: what is it?
Custom map of size 4,000: [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] uses one, and the published map file can be downloaded from this page.
13Which rules apply on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and what settings?
No gather rate appears in the name [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
14What is the process to join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
To connect, open Rust, press F1, and enter client.connect 222.224.192.138:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://www.ikkunn53.com/rust.