[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
- Players now
- 2/40 5% full
- 7-day average
- 7 peak 23
- Rank
- #1,318 ▲ 236 this week
- Wiped
- 8d 5h ago · 2 Oct, 13:32 UTC
- Next wipe
- 25d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population7 of 40 on average | 18 | |
|---|---|---|
| Standing#1,318 on player hours | 94 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance57 server fps on average | 95 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 236 places this week | 59 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 17 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 32 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 13:18 | 32 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 6% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- 130303
- Custom map
- download
- Address
- 222.224.192.138:28021
- Region
- EA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 13:32 UTC
- Hostname
- game.ikkunn53.com
- First seen
- 13 Sep 2026
- [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]4/40
- [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]2/40
- [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]0/40
- [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]0/40
- [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]0/40
6 servers publish a ikkunn53.com hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 2[坚果PVE]升级/BOSS/副本/任务/种植/堆肥/拍卖EA · groups of 8+ · monthly · 41 on averageUnranked34/100
- 3[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 22 on averageUnranked12/75
- 4爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked22/88
- 5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 18 on averageUnranked13/100
- 6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 17 on averageUnranked14/200
Briefing
quick answers, from the figures on this page01What is the rank position of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
In Asia, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is #146; globally, #1,318 on player hours over the last seven days, in the top 6% of ranked servers.
02What is the player count on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
2 of 40 slots are filled on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at this moment. Its seven-day average is 7 players; the peak is 23. Its busiest point in the last 48 hours was 14:00 UTC, averaging 16 players.
03The Rust version for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: what is it?
Version for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] good?
Server fps over the last 48 hours: 57 average, 51 lowest. 143,583 entities at peak, counting buildings and deployables. Memory usage reached 3,662 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] physically?
With a EA tag, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] places itself in Asia. Rust Server Now does not verify machine locations; it only shows where a server says it is. 222.224.192.138:28021 is its address.
06Uptime and current status of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: what are they?
Right now [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] shows as online. About 9 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The server browser reads these tags from [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Operator of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: who runs it?
The same operator most likely runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, as both publish a ikkunn53.com hostname.
09On which Rust Server Now lists does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appear?
These Rust Server Now lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
10On what timetable does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe?
Once a month, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 5 hours have passed since its current world began. The tags list monthly wipes.
11What does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] look like on wipe day?
The average busiest point of its recent wipes was 32 players. 23 hours after the latest wipe, the crowd peaked.
12The map for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: which one?
Custom map of size 4,000: [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] uses one, and the published map file can be downloaded from this page.
13Which rules apply on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], and what settings?
The name [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
14To join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], what must you do?
In Rust, press F1 and run client.connect 222.224.192.138:28021; or use Launch Rust on this page to connect through Steam. https://www.ikkunn53.com/rust is where its website lives.