- Players now
- 1/50 2% full
- 7-day average
- 3 peak 17
- Rank
- #2,141 ▼ 289 this week
- Wiped
- 9d 16h ago · 1 Oct, 18:14 UTC
- Next wipe
- 25d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 50 on average | 5 | |
|---|---|---|
| Standing#2,141 on player hours | 91 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance98 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 289 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 13 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:14 | 13 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 9% of all ranked servers, top 14% in AF. Ranked on player hours over the last seven days.
Intel
- Address
- 139.84.236.109:28016
- Region
- AF
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,AF,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | AF | Africa Africa is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ZA|THELASTOFUS|PVEAF · groups of 8+ · monthly · 1 on averageUnranked4/50
- 2[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked127/200
- 3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked83/100
- 4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked35/200
- 5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 70 on averageUnranked31/200
- 6Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 67 on averageUnranked36/100
Briefing
quick answers, from the figures on this page01Where does RustyJoe sit in the rankings?
In Africa, RustyJoe is #5; globally, #2,141 on player hours over the last seven days, in the top 9% of ranked servers.
02What is the player count on RustyJoe?
1 of 50 slots are filled on RustyJoe at this moment. The seven-day average is 3 players, with a peak of 17. The 48-hour peak time is 17:00 UTC, when it averaged 8 players.
03The Rust version for RustyJoe: what is it?
The Rust build on RustyJoe is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of RustyJoe: is it smooth?
For the last 48 hours, average server fps was 98, with a minimum of 84. 113,538 entities at peak, counting buildings and deployables. Memory usage reached 4,527 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find RustyJoe physically?
With a AF tag, RustyJoe places itself in Africa. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 139.84.236.109:28016.
06How reliable is RustyJoe, and is it online?
Right now RustyJoe shows as online. About 14 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on RustyJoe?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; AF (Africa): Africa is the browser listing for this server: that is the tag set RustyJoe publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustyJoe appear?
RustyJoe appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does RustyJoe wipe?
Once a month, RustyJoe wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 9 days 16 hours old. Its tags advertise a monthly wipe schedule.
10What does RustyJoe look like on wipe day?
13 players on average marked the busiest point of its recent wipes. 47 hours after the latest wipe, the crowd peaked.
11What map is running on RustyJoe?
A procedural map of size 3,700 with seed 509418494, generated by the game, is in use on RustyJoe. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of RustyJoe: what are they?
You will not find a gather rate in the name RustyJoe. Up to 8 players can group, which is the game's default. pve is the game mode, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining RustyJoe: what are the steps?
To connect, open Rust, press F1, and enter client.connect 139.84.236.109:28016. You can also click Launch Rust here to open the game via Steam and join.
