- Players now
- 0/20 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,104 ▲ 145 this week
- Wiped
- 8d 4h ago · 1 Oct, 19:08 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 20 on average | 7 | |
|---|---|---|
| Standing#3,104 on player hours | 86 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance225 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 145 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:08 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 14% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.
Intel
- Address
- 197.245.154.243:28015
- Region
- AF
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:08 UTC
- Hostname
- ^
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^m,AF,^p,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | AF | Africa In the server browser it appears under Africa. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustyJoeAF · groups of 8+ · monthly · 3 on averageUnranked1/50
- 2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked80/200
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked73/200
- 4[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked46/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked86/125
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked71/100
Briefing
quick answers, from the figures on this page01Ranking of ZA|THELASTOFUS|PVE among Rust servers: what is it?
The seven-day player-hour rank for ZA|THELASTOFUS|PVE is #3,104, top 14% of all ranked servers and #10 in Africa.
02Current population on ZA|THELASTOFUS|PVE: how busy is it?
Right now, 0 players occupy the 20 slots on ZA|THELASTOFUS|PVE. Its seven-day average is 1 players; the peak is 5. The 48-hour peak time is 17:00 UTC, when it averaged 3 players.
03Version of Rust on ZA|THELASTOFUS|PVE: which one?
Version for ZA|THELASTOFUS|PVE: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of ZA|THELASTOFUS|PVE: is it smooth?
Average server fps for the last 48 hours was 225; the lowest was 195. Entities peaked at 57,702, including buildings, deployables and all other world objects. Memory usage reached 2,245 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of ZA|THELASTOFUS|PVE: where?
The location ZA|THELASTOFUS|PVE lists is Africa, indicated by the AF tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 197.245.154.243:28015.
06Uptime and current status of ZA|THELASTOFUS|PVE: what are they?
ZA|THELASTOFUS|PVE reports online at this moment. About 18 hours ago was its last restart, based on reported uptime. 166 of 168 hours up in the last 7 full days; that is 99%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on ZA|THELASTOFUS|PVE?
The server browser reads these tags from ZA|THELASTOFUS|PVE: gmvanilla (Game mode): You play vanilla survival here; mp20 (Max players): Capacity: 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; AF (Africa): In the server browser it appears under Africa. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does ZA|THELASTOFUS|PVE show up in Rust Server Now lists and filters?
ZA|THELASTOFUS|PVE appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does ZA|THELASTOFUS|PVE wipe?
ZA|THELASTOFUS|PVE takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 4 hours have passed since its current world began. The tags list monthly wipes.
10What does ZA|THELASTOFUS|PVE look like on wipe day?
5 players on average marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.
11The map for ZA|THELASTOFUS|PVE: which one?
For ZA|THELASTOFUS|PVE, the map is procedural at size 3,000 with seed 352165132, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of ZA|THELASTOFUS|PVE: what are they?
No gather rate appears in the name ZA|THELASTOFUS|PVE. Up to 8 players can group, which is the game's default. pve is the game mode, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join ZA|THELASTOFUS|PVE?
To connect, open Rust, press F1, and enter client.connect 197.245.154.243:28015. You can also click Launch Rust here to open the game via Steam and join.
