Zombie Land PVE Monthly | Raids | Skills | Custom Maps
- Players now
- 70/100 70% full
- 7-day average
- 69 peak 135
- Rank
- #306 ▲ 205 this week
- Wiped
- 8d 0h ago · 1 Oct, 18:02 UTC
- Next wipe
- 27d 0h Thu 5 Nov, 19:00 UTC
- Team limit
- 14 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population69 of 100 on average | 69 | |
|---|---|---|
| Standing#306 on player hours | 99 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance58 server fps on average | 96 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 205 places this week | 83 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 118 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 127 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:02 | 127 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 1% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 216.39.241.162:28015
- Region
- NA · us4
- Max players
- 100
- Group limit
- 14 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:02 UTC
- Hostname
- legacy.zombieland.io
- First seen
- 13 Sep 2026
3 servers publish a zombieland.io hostname.
Server tags
what each tag it publishes means ·mp100,ptrak,$rus4,v2634,^m,NA,^p,gmrust,cs166652,ts14,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts14 | Group limit Teams cap at 14. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus4 | Region code You see us4 as the region code. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 78 on averageUnranked66/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked68/200
- 3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 63 on averageUnranked49/100
- 4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked44/150
- 5RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 34 on averageUnranked34/420
- 6BattleZone.gg — Survival PvE | Zombies/Bots | Skills | RaidabNA · groups of 8+ · monthly · 25 on averageUnranked19/100
Briefing
quick answers, from the figures on this page01Where does Zombie Land PVE Monthly | Raids | Skills | Custom Maps sit in the rankings?
In North America, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is #71; globally, #306 on player hours over the last seven days, in the top 1% of ranked servers.
02What is the player count on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
Right now, 70 players occupy the 100 slots on Zombie Land PVE Monthly | Raids | Skills | Custom Maps. Its seven-day average is 69 players; the peak is 135. Its busiest point in the last 48 hours was 01:00 UTC, averaging 109 players.
03The Rust version for Zombie Land PVE Monthly | Raids | Skills | Custom Maps: what is it?
Rust network protocol 2634 and build 166652 on Windows is what Zombie Land PVE Monthly | Raids | Skills | Custom Maps runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Zombie Land PVE Monthly | Raids | Skills | Custom Maps: is it smooth?
For the last 48 hours, average server fps was 58, with a minimum of 9. Entities peaked at 256,721, including buildings, deployables and all other world objects. Peak memory: 7,909 MB. Players feel lag when fps drops and entities climb.
05Where can you find Zombie Land PVE Monthly | Raids | Skills | Custom Maps physically?
The NA tag puts Zombie Land PVE Monthly | Raids | Skills | Custom Maps in North America, and its region code is us4. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 216.39.241.162:28015.
06How reliable is Zombie Land PVE Monthly | Raids | Skills | Custom Maps, and is it online?
Live status: Zombie Land PVE Monthly | Raids | Skills | Custom Maps is up. The last restart happened around 8 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The server browser reads these tags from Zombie Land PVE Monthly | Raids | Skills | Custom Maps: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts14 (Group limit): Teams cap at 14; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $rus4 (Region code): You see us4 as the region code; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08By whom is Zombie Land PVE Monthly | Raids | Skills | Custom Maps run?
The same operator most likely runs Zombie Land PVE Monthly | Raids | Skills | Custom Maps and 2 other servers we track, as both publish a zombieland.io hostname.
09Where does Zombie Land PVE Monthly | Raids | Skills | Custom Maps show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Zombie Land PVE Monthly | Raids | Skills | Custom Maps are: Modded Rust servers, Rust PvE servers, ranked by population, Rust servers with zombie in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
10On what timetable does Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipe?
Zombie Land PVE Monthly | Raids | Skills | Custom Maps takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days. Its tags advertise a monthly wipe schedule.
11On wipe day, what changes for Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The average busiest point of its recent wipes was 127 players. 8 hours after the latest wipe, the crowd peaked.
12What map is running on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The map on Zombie Land PVE Monthly | Raids | Skills | Custom Maps is procedural, size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: discord.gg/ZombieLand.
13The rules and settings of Zombie Land PVE Monthly | Raids | Skills | Custom Maps: what are they?
The name Zombie Land PVE Monthly | Raids | Skills | Custom Maps does not state a gather rate. A maximum of 14 players per group is set. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
14Joining Zombie Land PVE Monthly | Raids | Skills | Custom Maps: what are the steps?
In Rust, press F1 and run client.connect 216.39.241.162:28015; or use Launch Rust on this page to connect through Steam. The server's website: http://Zombieland.io.
