[PvE]Тульский|Русский|Classic+Ивенты
- Players now
- 129/200 64% full
- 7-day average
- 70 peak 157
- Rank
- #305 ▲ 235 this week
- Wiped
- 2d 23h ago · 6 Oct, 17:19 UTC
- Next wipe
- 27d 2h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population70 of 200 on average | 35 | |
|---|---|---|
| Standing#305 on player hours | 99 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance47 server fps on average | 78 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 235 places this week | 89 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 157 players.
Daily average and peak, UTC.
Wipe record
5 on recordThe force wipe · high confidence
- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 139 players, last three wipes
- crowd held
- 50% else halves by day 9
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 16:55 | 157 | running |
| 3 Oct | Sat 15:13 | 130 | 3.1 days |
| 2 Oct | Fri 15:47 | 130 | 1 days |
| 2 Oct | Fri 05:28 | 130 | 0.4 days |
| 18 Sep | Fri 07:44 | 139 | 13.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 80.242.59.122:35200
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 17:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 53 on averageUnranked81/150
- 2Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 44 on averageUnranked50/100
- 3[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 39 on averageUnranked39/140
- 4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 39 on averageUnranked56/100
- 5[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 37 on averageUnranked55/200
- 6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 29 on averageUnranked41/200
Briefing
quick answers, from the figures on this page01What is the rank position of [PvE]Тульский|Русский|Classic+Ивенты?
The rank for [PvE]Тульский|Русский|Classic+Ивенты is #305 on seven-day player hours, in the top 1% of ranked servers.
02Current population on [PvE]Тульский|Русский|Classic+Ивенты: how busy is it?
129 of 200 slots are filled on [PvE]Тульский|Русский|Classic+Ивенты at this moment. Its seven-day average is 70 players; the peak is 157. Its busiest point in the last 48 hours was 17:00 UTC, averaging 150 players.
03The Rust version for [PvE]Тульский|Русский|Classic+Ивенты: what is it?
The Rust build on [PvE]Тульский|Русский|Classic+Ивенты is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [PvE]Тульский|Русский|Classic+Ивенты?
Average server fps for the last 48 hours was 47; the lowest was 30. Entities reached 244,405 - buildings, deployables and the rest. Peak memory: 6,453 MB. Low fps plus a growing entity count equals lag for players.
05Location of [PvE]Тульский|Русский|Classic+Ивенты: where?
Its name points to Europe, even though [PvE]Тульский|Русский|Classic+Ивенты publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 80.242.59.122:35200.
06Current online status and reliability of [PvE]Тульский|Русский|Classic+Ивенты: what is the data?
Live status: [PvE]Тульский|Русский|Classic+Ивенты is up. The last restart happened around 10 hours ago, according to uptime. Over the last 7 full days, 163 of 168 hours were online, or 97%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on [PvE]Тульский|Русский|Classic+Ивенты: what do they mean?
The server browser reads these tags from [PvE]Тульский|Русский|Classic+Ивенты: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does [PvE]Тульский|Русский|Classic+Ивенты appear?
The Rust Server Now lists that carry [PvE]Тульский|Русский|Classic+Ивенты are: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Players now: At least 100; Average players: 50+ on average.
09[PvE]Тульский|Русский|Classic+Ивенты wipes on what schedule?
[PvE]Тульский|Русский|Classic+Ивенты takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 23 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10What does [PvE]Тульский|Русский|Classic+Ивенты look like on wipe day?
The average busiest point of its recent wipes was 139 players. 46 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 9.
11What map is running on [PvE]Тульский|Русский|Classic+Ивенты?
A procedural map of size 4,250 with seed 1019609510, generated by the game, is in use on [PvE]Тульский|Русский|Classic+Ивенты. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on [PvE]Тульский|Русский|Classic+Ивенты, and what settings?
No gather rate appears in the name [PvE]Тульский|Русский|Classic+Ивенты. Up to 8 players can group, which is the game's default. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining [PvE]Тульский|Русский|Classic+Ивенты: what are the steps?
In Rust, press F1 and run client.connect 80.242.59.122:35200; or use Launch Rust on this page to connect through Steam. https://trg.gamestores.app/ is where its website lives.
![Map of [PvE]Тульский|Русский|Classic+Ивенты](/servers/80.242.59.122:35210/map.webp?v=b6e6e61f2b)