- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,036 ▲ 759 this week
- Wiped
- 7d 23h ago · 3 Oct, 12:11 UTC
- Next wipe
- 6d 0h Sat 17 Oct, 12:11 UTC
- Team limit
- trio biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,036 on player hours | 73 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance143 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 759 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 12:11 | 2 | running |
| 2 Oct | Fri 15:16 | 2 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers, #354 of the trio servers. Ranked on player hours over the last seven days.
Intel
- Address
- 95.143.190.23:35003
- Region
- –
- Max players
- 100
- Group limit
- trio
- Wipe schedule
- biweekly
- Last wipe
- 3 Oct 2026, 12:11 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts3 | Group limit You can have at most 3 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on averageUnranked5/50
- 2[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on averageUnranked6/51
- 3Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on averageUnranked0/50
- 4[KR] Casual Hybrid ServerEA · quad · biweekly · 2 on averageUnranked2/50
- 5Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on averageUnranked1/50
- 6[AU] Rust PVE HOME TP - NOOB FRIENDLY- EVENTSOC · quad · biweekly · 1 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does PVE-LiveRust (test) sit in the rankings?
In the top 27% of all ranked servers, PVE-LiveRust (test) holds #6,036 for player hours over the last seven days. Its place in trio: #354.
02Current population on PVE-LiveRust (test): how busy is it?
0 of 100 slots are filled on PVE-LiveRust (test) at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.
03What Rust version is PVE-LiveRust (test) on?
The Rust build on PVE-LiveRust (test) is network protocol 2634 and build 166586, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on PVE-LiveRust (test)?
Server fps over the last 48 hours: 143 average, 61 lowest. 56,354 entities at peak, counting buildings and deployables. Memory usage reached 4,103 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for PVE-LiveRust (test)?
There is no region published by PVE-LiveRust (test). What Rust Server Now shows is a server's stated location, not where its machine is actually located. 95.143.190.23:35003 is its address.
06How reliable is PVE-LiveRust (test), and is it online?
Right now PVE-LiveRust (test) shows as online. The last restart happened around 7 days 21 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on PVE-LiveRust (test): what do they mean?
The server browser reads these tags from PVE-LiveRust (test): gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts3 (Group limit): You can have at most 3 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does PVE-LiveRust (test) show up in Rust Server Now lists and filters?
PVE-LiveRust (test) appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and Trio Rust servers: live table. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09PVE-LiveRust (test) wipes on what schedule?
Its tag drives the prediction because too few of PVE-LiveRust (test)'s wipes are recorded to confirm the schedule. Saturday 17 October at 12:11 UTC is when the next wipe is due. This world is 7 days 23 hours old. The tags publish a biweekly wipe schedule.
10On wipe day, what changes for PVE-LiveRust (test)?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in.
11What map is running on PVE-LiveRust (test)?
A procedural map of size 4,096 with seed 1337, generated by the game, is in use on PVE-LiveRust (test). You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
12Which rules apply on PVE-LiveRust (test), and what settings?
The name PVE-LiveRust (test) does not state a gather rate. 3 players is the cap for a group (trio). pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13To join PVE-LiveRust (test), what must you do?
Press F1 in Rust and enter client.connect 95.143.190.23:35003, or click Launch Rust here to open Rust via Steam and join.
