SALT & RUST |PVE + PVP| SURVIVAL
- Players now
- 1/100 1% full
- 7-day average
- 0 peak 1
- Rank
- #14,957 top 67%
- Wiped
- 7h ago · 13 Oct, 16:01 UTC
- Next wipe
- 22d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#14,957 on player hours | 33 | |
| Uptime6 of the last 48 hours | 12 | |
| Performance120 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 82.7.240.170:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 13 Oct 2026, 16:01 UTC
- Hostname
- –
- First seen
- 13 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167781 | Build Build 167781. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on averageUnranked25/200
- 2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on averageUnranked26/100
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on averageUnranked92/200
- 4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on averageUnranked64/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on averageUnranked88/125
- 6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on averageUnranked34/150
Briefing
quick answers, from the figures on this page01Ranking of SALT & RUST |PVE + PVP| SURVIVAL among Rust servers: what is it?
In the top 67% of all ranked servers, SALT & RUST |PVE + PVP| SURVIVAL holds #14,957 for player hours over the last seven days.
02Current population on SALT & RUST |PVE + PVP| SURVIVAL: how busy is it?
1 of 100 slots are filled on SALT & RUST |PVE + PVP| SURVIVAL at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
03Version of Rust on SALT & RUST |PVE + PVP| SURVIVAL: which one?
The Rust build on SALT & RUST |PVE + PVP| SURVIVAL is network protocol 2634 and build 167781, on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on SALT & RUST |PVE + PVP| SURVIVAL?
Average server fps for the last 48 hours was 120; the lowest was 108. 117,755 entities at peak, counting buildings and deployables. Memory usage reached 3,809 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of SALT & RUST |PVE + PVP| SURVIVAL: where?
No region is published by SALT & RUST |PVE + PVP| SURVIVAL. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 82.7.240.170:28015.
06Uptime and current status of SALT & RUST |PVE + PVP| SURVIVAL: what are they?
SALT & RUST |PVE + PVP| SURVIVAL reports online at this moment. About 3 hours ago was its last restart, based on reported uptime. 13 October 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on SALT & RUST |PVE + PVP| SURVIVAL?
For the in-game browser, SALT & RUST |PVE + PVP| SURVIVAL declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does SALT & RUST |PVE + PVP| SURVIVAL appear?
The Rust Server Now lists that carry SALT & RUST |PVE + PVP| SURVIVAL are: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
09On what timetable does SALT & RUST |PVE + PVP| SURVIVAL wipe?
The estimate for SALT & RUST |PVE + PVP| SURVIVAL's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 7 hours old. A monthly wipe schedule is published in its tags.
10The map for SALT & RUST |PVE + PVP| SURVIVAL: which one?
The map on SALT & RUST |PVE + PVP| SURVIVAL is procedural, size 6,000 with seed 1359619168, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
11Which rules apply on SALT & RUST |PVE + PVP| SURVIVAL, and what settings?
No gather rate appears in the name SALT & RUST |PVE + PVP| SURVIVAL. The game's default group limit of 8 players applies. This server runs pve, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
12What is the process to join SALT & RUST |PVE + PVP| SURVIVAL?
In Rust, press F1 and run client.connect 82.7.240.170:28015; or use Launch Rust on this page to connect through Steam.
