- Players now
- 9/200 4% full
- 7-day average
- 17 peak 46
- Rank
- #855 ▲ 102 this week
- Wiped
- 9d 1h ago · 1 Oct, 19:28 UTC
- Next wipe
- 25d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 21 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population17 of 200 on average | 9 | |
|---|---|---|
| Standing#855 on player hours | 96 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance35 server fps on average | 59 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 102 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 33 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 36 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:28 | 36 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 80.242.59.122:35000
- Region
- –
- Max players
- 200
- Group limit
- 21 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,^t,^p,gmrust,cs166652,ts21,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players Slot count: 200. | |
ts21 | Group limit Teams cap at 21. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^t | Tutorial on You can take Facepunch's tutorial here if you're new. |
^p | PvE PvE: the world supplies the danger, not other players. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 74 on averageUnranked75/200
- 2[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on averageUnranked111/200
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked92/200
- 4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 68 on averageUnranked76/125
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 60 on averageUnranked62/100
Briefing
quick answers, from the figures on this page01What is the rank position of Pop_Rust_PVE?
The rank for Pop_Rust_PVE is #855 on seven-day player hours, in the top 4% of ranked servers.
02What is the player count on Pop_Rust_PVE?
The current population on Pop_Rust_PVE is 9, against 200 slots. The seven-day average is 17 players, with a peak of 46. Between the last 48 hours, 12:00 UTC saw the highest average: 30 players.
03Version of Rust on Pop_Rust_PVE: which one?
Rust network protocol 2634 and build 166652 on Windows is what Pop_Rust_PVE runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Pop_Rust_PVE: is it smooth?
Server fps over the last 48 hours: 35 average, 17 lowest. 320,292 entities at peak, counting buildings and deployables. Memory usage reached 6,663 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Pop_Rust_PVE physically?
There is no region published by Pop_Rust_PVE. Rust Server Now does not verify machine locations; it only shows where a server says it is. 80.242.59.122:35000 is its address.
06How reliable is Pop_Rust_PVE, and is it online?
Right now Pop_Rust_PVE shows as online. About 9 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Pop_Rust_PVE?
gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Slot count: 200; ts21 (Group limit): Teams cap at 21; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^t (Tutorial on): You can take Facepunch's tutorial here if you're new; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Pop_Rust_PVE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Pop_Rust_PVE appear?
The Rust Server Now lists that carry Pop_Rust_PVE are: Rust tutorial servers (live), Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
09On what timetable does Pop_Rust_PVE wipe?
Once a month, Pop_Rust_PVE wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days 1 hours. The tags list monthly wipes.
10What does Pop_Rust_PVE look like on wipe day?
The average busiest point of its recent wipes was 36 players. The latest wipe saw its peak 45 hours in.
11Map selection on Pop_Rust_PVE: what is it?
For Pop_Rust_PVE, the map is procedural at size 5,000 with seed 1356798757, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Pop_Rust_PVE: what are they?
No gather rate appears in the name Pop_Rust_PVE. The group limit is 21 players. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join Pop_Rust_PVE?
To connect, open Rust, press F1, and enter client.connect 80.242.59.122:35000. You can also click Launch Rust here to open the game via Steam and join. https://pop-pve.gamestores.app/ is where its website lives.
