- Players now
- 1/125 1% full
- 7-day average
- 1 peak 2
- Rank
- #3,922 ▼ 529 this week
- Wiped
- 1d 5h ago · 8 Oct, 23:55 UTC
- Next wipe
- 26d 13h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 125 on average | 1 | |
|---|---|---|
| Standing#3,922 on player hours | 83 | |
| Uptime43 of the last 48 hours | 90 | |
| Performance105 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 529 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
6 on recordThe force wipe · high confidence
- usual gap
- 3.3 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 22:29 | 0 before | running |
| 2 Oct | Fri 04:37 | 2 | 6.7 days |
| 24 Sep | Thu 23:06 | 4 | 7.2 days |
| 24 Sep | Thu 03:12 | 2 | 0.8 days |
| 20 Sep | Sun 20:20 | 2 | 3.3 days |
| 19 Sep | Sat 15:01 | 1 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 50.115.8.58:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 8 Oct 2026, 23:55 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,^m,^p,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players Slot count: 125. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked74/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked93/200
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked41/200
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked103/150
- 5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked70/100
- 6[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 58 on averageUnranked59/300
Briefing
quick answers, from the figures on this page01Ranking of Busted and Rusted among Rust servers: what is it?
In the top 17% of all ranked servers, Busted and Rusted holds #3,922 for player hours over the last seven days.
02What is the player count on Busted and Rusted?
Right now, 1 players occupy the 125 slots on Busted and Rusted. Averaging 1 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
03The Rust version for Busted and Rusted: what is it?
Version for Busted and Rusted: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Busted and Rusted?
For the last 48 hours, average server fps was 105, with a minimum of 34. 196,758 entities at peak, counting buildings and deployables. Peak memory: 4,084 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Busted and Rusted physically?
No region is published by Busted and Rusted. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 50.115.8.58:28015.
06Uptime and current status of Busted and Rusted: what are they?
Live status: Busted and Rusted is up. The last restart happened around 17 hours ago, according to uptime. Over the last 7 full days, 160 of 168 hours were online, or 95%. First seen by Rust Server Now on 18 September 2026.
07What is the meaning of each tag on Busted and Rusted?
For the in-game browser, Busted and Rusted declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Busted and Rusted appear?
Busted and Rusted appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09On what timetable does Busted and Rusted wipe?
The only wipe for Busted and Rusted is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 29 hours. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Busted and Rusted?
The average busiest point of its recent wipes was 3 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
11What map is running on Busted and Rusted?
For Busted and Rusted, the map is procedural at size 5,000 with seed 1362383647, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Busted and Rusted, and what settings?
No gather rate appears in the name Busted and Rusted. Up to 8 players can group, which is the game's default. This server runs pve, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13To join Busted and Rusted, what must you do?
To connect, open Rust, press F1, and enter client.connect 50.115.8.58:28015. You can also click Launch Rust here to open the game via Steam and join.
