APOCALYPSE ZOMBIES
- Players now
- 2/50 4% full
- 7-day average
- 1 peak 4
- Rank
- #4,027 ▲ 424 this week
- Wiped
- 8d 15h ago · 1 Oct, 17:53 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#4,027 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance176 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 424 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:53 | 6 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 217.146.80.170:28210
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:53 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked60/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked60/200
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked107/200
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked23/100
- 5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked23/100
- 6[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 58 on averageUnranked38/300
Briefing
quick answers, from the figures on this page01Where does APOCALYPSE ZOMBIES sit in the rankings?
The rank for APOCALYPSE ZOMBIES is #4,027 on seven-day player hours, in the top 18% of ranked servers.
02Current population on APOCALYPSE ZOMBIES: how busy is it?
2 of 50 slots are filled on APOCALYPSE ZOMBIES at this moment. Its seven-day average is 1 players; the peak is 4. Its busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.
03The Rust version for APOCALYPSE ZOMBIES: what is it?
Version for APOCALYPSE ZOMBIES: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on APOCALYPSE ZOMBIES?
Average server fps for the last 48 hours was 176; the lowest was 126. Entities peaked at 81,512, including buildings, deployables and all other world objects. Memory usage reached 3,758 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for APOCALYPSE ZOMBIES?
For APOCALYPSE ZOMBIES, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 217.146.80.170:28210.
06Uptime and current status of APOCALYPSE ZOMBIES: what are they?
Right now APOCALYPSE ZOMBIES shows as online. About 1 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 30 September 2026 is when Rust Server Now first saw it.
07The tags on APOCALYPSE ZOMBIES: what do they mean?
For the in-game browser, APOCALYPSE ZOMBIES declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does APOCALYPSE ZOMBIES show up in Rust Server Now lists and filters?
These Rust Server Now lists include APOCALYPSE ZOMBIES: Modded Rust servers, Rust PvE servers, ranked by population and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09APOCALYPSE ZOMBIES wipes on what schedule?
The only wipe for APOCALYPSE ZOMBIES is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 15 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for APOCALYPSE ZOMBIES?
6 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.
11The map for APOCALYPSE ZOMBIES: which one?
For APOCALYPSE ZOMBIES, the map is procedural at size 3,000 with seed 1414978761, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on APOCALYPSE ZOMBIES, and what settings?
The name APOCALYPSE ZOMBIES does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join APOCALYPSE ZOMBIES, what must you do?
Press F1 in Rust and enter client.connect 217.146.80.170:28210, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/4g7Va88eMn is where its website lives.
