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Onlinechecked 12m ago · scouted since 13 Sep 2026

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Modded oxide
Join server Website
Evaluation 61 Silver #1,331 on player hours
Players now
6/50
12% full
7-day average
7
peak 27
Rank
#1,331
▼ 28 this week
Wiped
9d 7h
ago · 1 Oct, 17:43 UTC
Next wipe
25d 17h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population14Standing94Uptime98Performance50Wipe hold–Momentum49
Population7 of 50 on average 14
Standing#1,331 on player hours 94
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumdown 28 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 13 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 17h

The force wipe · high confidence

wipe-day peak
20
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 17:43 20 running

Performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Map
Procedural Map
Size
4500
Seed
124032105
Open on RustMaps
Address
194.50.234.140:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 17:43 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to RFL MOD! We are a modded PvE server committed to delivering an exceptional PvE Rust gaming experience for all players. - No Killing! No Raiding! No Looting! No Trespassing! - Language - English - Noob Friendly! - Custom Events - Including over 75 Raidable Bases, Bradley Guards, and more! - Active Admins and helpful community - Decay, upkeep and building damage disabled - Discord Community! - https://discord.gg/QhYuhvYRgf - Online Store! - Full map wipe the first Thursday of every month, BP wipes only when forced

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Gameplay^pPvE No player-versus-player combat; the world is the threat.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting among Rust servers: what is it?

In the top 6% of all ranked servers, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting holds #1,331 for player hours over the last seven days.

02Current population on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: how busy is it?

The current population on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is 6, against 50 slots. Averaging 7 players over seven days, it peaked at 27. Between the last 48 hours, 18:00 UTC saw the highest average: 11 players.

Server Info
03Version of Rust on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: which one?

The Rust build on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Average server fps for the last 48 hours was 30; the lowest was 27. Entities reached 188,625 - buildings, deployables and the rest. Peak memory: 4,378 MB. Players feel lag when fps drops and entities climb.

05Location of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: where?

For RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 194.50.234.140:28015.

06Current online status and reliability of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: what is the data?

Live status: RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up. About 16 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

For the in-game browser, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting show up in Rust Server Now lists and filters?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Info
09RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes on what schedule?

Once a month, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 9 days 7 hours old. A monthly wipe schedule is published in its tags.

10What happens on wipe day for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

20 players on average marked the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd peaked.

Settings & Rules
11The map for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: which one?

The map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is procedural, size 4,500 with seed 124032105, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: what are they?

No gather rate appears in the name RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Up to 8 players can group, which is the game's default. pve is the game mode, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Join Info
13To join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, what must you do?

Press F1 in Rust and enter client.connect 194.50.234.140:28015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://shop.rflservers.com/.