RAID SIMULATOR[Viking]
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 6
- Rank
- #7,536 ▼ 1557 this week
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,536 on player hours | 67 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance116 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,557 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 01:16 | 0 before | – |
| 9 Oct | Fri 01:16 | 0 before | – |
| 8 Oct | Thu 01:16 | 0 before | – |
| 7 Oct | Wed 01:16 | 0 before | – |
| 6 Oct | Tue 01:16 | 0 before | – |
| 5 Oct | Mon 01:17 | 0 before | – |
| 4 Oct | Sun 01:16 | 0 before | – |
| 3 Oct | Sat 01:17 | 0 before | – |
| 2 Oct | Fri 01:16 | 0 before | – |
| 1 Oct | Thu 01:16 | 0 before | – |
| 30 Sep | Wed 01:16 | 0 before | – |
| 29 Sep | Tue 01:16 | 0 before | – |
| 28 Sep | Mon 01:16 | 0 before | – |
| 27 Sep | Sun 01:16 | 0 before | – |
| 26 Sep | Sat 01:16 | 0 before | – |
| 25 Sep | Fri 01:16 | 0 before | – |
| 24 Sep | Thu 01:16 | 0 before | – |
| 23 Sep | Wed 01:16 | 0 before | – |
| 22 Sep | Tue 01:16 | 0 before | – |
| 21 Sep | Mon 01:16 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 194.226.49.77:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^e,^d,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Gameplay | ^e | Minigames Expect minigames - arenas, Bedwars, parkour and similar. |
^d | Combat training Training for aim and PvP, loot handed to you. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 187 on averageUnranked277/500
- 2[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 141 on averageUnranked227/300
- 3Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 88 on averageUnranked52/100
- 4UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 54 on averageUnranked70/250
- 5EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 44 on averageUnranked48/200
- 6DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 33 on averageUnranked64/150
Briefing
quick answers, from the figures on this page01What is the rank position of RAID SIMULATOR[Viking]?
In the top 33% of all ranked servers, RAID SIMULATOR[Viking] holds #7,536 for player hours over the last seven days.
02What is the player count on RAID SIMULATOR[Viking]?
0 of 100 slots are filled on RAID SIMULATOR[Viking] at this moment. Averaging 0 players over seven days, it peaked at 6. The 48-hour peak time is 21:00 UTC, when it averaged 3 players.
03The Rust version for RAID SIMULATOR[Viking]: what is it?
Rust network protocol 2634 and build 167398 on Linux is what RAID SIMULATOR[Viking] runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on RAID SIMULATOR[Viking] good?
Average server fps for the last 48 hours was 116; the lowest was 89. Entities peaked at 45,804, including buildings, deployables and all other world objects. The maximum memory used was 2,423 MB. Players feel lag when fps drops and entities climb.
05Where can you find RAID SIMULATOR[Viking] physically?
For RAID SIMULATOR[Viking], no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 194.226.49.77:28015.
06How reliable is RAID SIMULATOR[Viking], and is it online?
Live status: RAID SIMULATOR[Viking] is up. Reported uptime puts the last restart at roughly 7 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on RAID SIMULATOR[Viking]?
The server browser reads these tags from RAID SIMULATOR[Viking]: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^e (Minigames): Expect minigames - arenas, Bedwars, parkour and similar; ^d (Combat training): Training for aim and PvP, loot handed to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RAID SIMULATOR[Viking] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RAID SIMULATOR[Viking] are: Modded Rust servers and Combat training servers by live count. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does RAID SIMULATOR[Viking] wipe?
No wipe schedule: RAID SIMULATOR[Viking] builds a fresh world every few hours, and those resets do not count as wipes.
10What map is running on RAID SIMULATOR[Viking]?
The map on RAID SIMULATOR[Viking] is procedural, size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
11The rules and settings of RAID SIMULATOR[Viking]: what are they?
No gather rate appears in the name RAID SIMULATOR[Viking]. The game's default group limit of 8 players applies. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12Joining RAID SIMULATOR[Viking]: what are the steps?
Press F1 in Rust and enter client.connect 194.226.49.77:28015, or click Launch Rust here to open Rust via Steam and join. The server's website: http://viking.gamestores.app/.
![Map of RAID SIMULATOR[Viking]](/servers/194.226.49.77:28016/map.webp?v=cee74c828b)