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Onlinechecked 11m ago · scouted since 13 Sep 2026

[EU] Raid Simulator 2.0 (Raidsim)

Modded oxide
Join server Website
Evaluation 75 Diamond #58 on player hours
Players now
91/500
18% full
7-day average
187
peak 379
Rank
#58
▼ 10 this week
World resets
12×
new worlds this week
Next wipe
–
not predictable yet
Team limit
100 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population37Standing100Uptime96Performance100Wipe hold–Momentum41
Population187 of 500 on average 37
Standing#58 on player hours 100
Uptime46 of the last 48 hours 96
Performance99 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 10 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
010020030040005:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 377 players.

Reset record

20 on record
DateTimePeakLasted
9 Oct Fri 04:01 79 before –
8 Oct Thu 04:00 83 before –
7 Oct Wed 04:00 70 before –
6 Oct Tue 04:04 73 before –
5 Oct Mon 05:21 0 before –
5 Oct Mon 04:00 84 before –
4 Oct Sun 16:24 329 before –
4 Oct Sun 14:24 270 before –
4 Oct Sun 13:33 291 before –
4 Oct Sun 11:57 0 before –
4 Oct Sun 11:52 290 before –
4 Oct Sun 04:01 69 before –

Performance

025507510005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
125507510020 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
discord.gg/raidsim
Size
4096
Seed
1337
Address
64.40.9.35:28014
Region
–
Max players
500
Group limit
100 max
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,^e,^d,gmrust,cs167231,ts100,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players Slot count: 500.
ts100Group limit 100 is the team cap.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Gameplay^eMinigames The server hosts minigames such as arenas, Bedwars and parkour.
^dCombat training Training for aim and PvP, loot handed to you.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1Unranked
    40/300
  2. 2
    UKN.GG - EU Training Grounds - MainEU · groups of 8+ · 55 on average
    Unranked
    0/250
  3. 3Unranked
    6/200
  4. 4
    DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 33 on average
    Unranked
    3/150
  5. 5
    UKN.GG - EU Training Grounds - Main 2EU · groups of 8+ · 16 on average
    Unranked
    2/250
  6. 6Unranked
    1/200

Briefing

quick answers, from the figures on this page
Current Players
01Ranking of [EU] Raid Simulator 2.0 (Raidsim) among Rust servers: what is it?

The rank for [EU] Raid Simulator 2.0 (Raidsim) is #58 on seven-day player hours, in the top 0.3% of ranked servers.

02What is the player count on [EU] Raid Simulator 2.0 (Raidsim)?

The current population on [EU] Raid Simulator 2.0 (Raidsim) is 91, against 500 slots. Averaging 187 players over seven days, it peaked at 379. The 48-hour peak time is 18:00 UTC, when it averaged 351 players.

Server Info
03What Rust version is [EU] Raid Simulator 2.0 (Raidsim) on?

The Rust build on [EU] Raid Simulator 2.0 (Raidsim) is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of [EU] Raid Simulator 2.0 (Raidsim): is it smooth?

Average server fps for the last 48 hours was 99; the lowest was 68. Entities peaked at 284,329, including buildings, deployables and all other world objects. Memory usage reached 6,192 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find [EU] Raid Simulator 2.0 (Raidsim) physically?

Its name points to Europe, even though [EU] Raid Simulator 2.0 (Raidsim) publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 64.40.9.35:28014.

06Uptime and current status of [EU] Raid Simulator 2.0 (Raidsim): what are they?

Right now [EU] Raid Simulator 2.0 (Raidsim) shows as online. About 22 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07How should you read the tags on [EU] Raid Simulator 2.0 (Raidsim)?

The server browser reads these tags from [EU] Raid Simulator 2.0 (Raidsim): gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts100 (Group limit): 100 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^e (Minigames): The server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot handed to you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does [EU] Raid Simulator 2.0 (Raidsim) appear?

These Rust Server Now lists include [EU] Raid Simulator 2.0 (Raidsim): Best EU Rust servers, Modded Rust servers and Combat training servers by live count. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 50; Average players: 100+ on average.

Wipe Schedule
09[EU] Raid Simulator 2.0 (Raidsim) wipes on what schedule?

A new world appears on [EU] Raid Simulator 2.0 (Raidsim) every few hours; with no wipe schedule, none of those resets is recorded as a wipe.

Settings & Rules
10What map is running on [EU] Raid Simulator 2.0 (Raidsim)?

The map on [EU] Raid Simulator 2.0 (Raidsim) is procedural, size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: discord.gg/raidsim.

11The rules and settings of [EU] Raid Simulator 2.0 (Raidsim): what are they?

You will not find a gather rate in the name [EU] Raid Simulator 2.0 (Raidsim). A maximum of 100 players per group is set. minigames & battle royale is the game mode, arenas and parkour, plus Bedwars and battle royale. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
12Joining [EU] Raid Simulator 2.0 (Raidsim): what are the steps?

To connect, open Rust, press F1, and enter client.connect 64.40.9.35:28014. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://raidsimulator.com.