[NA] Raid Simulator 2.0 (Raidsim)
- Players now
- 11/150 7% full
- 7-day average
- 14 peak 61
- Rank
- #968 ▼ 189 this week
- World resets
- 11× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 100 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population14 of 150 on average | 9 | |
|---|---|---|
| Standing#968 on player hours | 96 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance100 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 189 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 61 players.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 04:01 | 13 before | – |
| 8 Oct | Thu 04:00 | 16 before | – |
| 7 Oct | Wed 04:00 | 14 before | – |
| 6 Oct | Tue 14:23 | 3 before | – |
| 6 Oct | Tue 11:00 | 0 before | – |
| 6 Oct | Tue 04:00 | 10 before | – |
| 5 Oct | Mon 05:24 | 0 before | – |
| 5 Oct | Mon 05:17 | 0 before | – |
| 5 Oct | Mon 04:01 | 15 before | – |
| 4 Oct | Sun 04:01 | 12 before | – |
| 3 Oct | Sat 04:00 | 14 before | – |
| 2 Oct | Fri 04:01 | 14 before | – |
| 1 Oct FW | Thu 17:55 | 73 before | – |
| 1 Oct | Thu 04:00 | 23 before | – |
| 30 Sep | Wed 04:01 | 28 before | – |
| 29 Sep | Tue 04:01 | 37 before | – |
| 28 Sep | Mon 17:27 | 0 before | – |
| 28 Sep | Mon 17:22 | 2 before | – |
| 28 Sep | Mon 16:35 | 10 before | – |
| 28 Sep | Mon 15:14 | 7 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- discord.gg/raidsim
- Size
- 4096
- Seed
- 1337
- Address
- 208.52.152.39:28014
- Region
- –
- Max players
- 150
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^e,^d,gmrust,cs167231,ts100,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players The server holds 150. | |
ts100 | Group limit 100 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^e | Minigames The server hosts minigames such as arenas, Bedwars and parkour. |
^d | Combat training Practise aim and PvP; the loot comes supplied. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1UKN.GG - US Training Grounds - MainNA · groups of 500+ · 30 on averageUnranked40/250
- 2UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 4 on averageUnranked1/150
- 3NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on averageUnranked5/200
- 4Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on averageUnranked3/100
- 5NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on averageUnranked0/250
- 6Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does [NA] Raid Simulator 2.0 (Raidsim) sit in the rankings?
The rank for [NA] Raid Simulator 2.0 (Raidsim) is #968 on seven-day player hours, in the top 4% of ranked servers.
02Current population on [NA] Raid Simulator 2.0 (Raidsim): how busy is it?
11 of 150 slots are filled on [NA] Raid Simulator 2.0 (Raidsim) at this moment. Its seven-day average is 14 players; the peak is 61. Between the last 48 hours, 02:00 UTC saw the highest average: 50 players.
03Version of Rust on [NA] Raid Simulator 2.0 (Raidsim): which one?
Version for [NA] Raid Simulator 2.0 (Raidsim): Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of [NA] Raid Simulator 2.0 (Raidsim): is it smooth?
For the last 48 hours, average server fps was 100, with a minimum of 90. Entities reached 238,147 - buildings, deployables and the rest. Memory usage reached 3,561 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find [NA] Raid Simulator 2.0 (Raidsim) physically?
Its name points to North America, even though [NA] Raid Simulator 2.0 (Raidsim) publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 208.52.152.39:28014.
06Current online status and reliability of [NA] Raid Simulator 2.0 (Raidsim): what is the data?
Right now [NA] Raid Simulator 2.0 (Raidsim) shows as online. About 16 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on [NA] Raid Simulator 2.0 (Raidsim)?
gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server holds 150; ts100 (Group limit): 100 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^e (Minigames): The server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set [NA] Raid Simulator 2.0 (Raidsim) publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does [NA] Raid Simulator 2.0 (Raidsim) appear?
These Rust Server Now lists include [NA] Raid Simulator 2.0 (Raidsim): Modded Rust servers, Combat training servers by live count and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
09[NA] Raid Simulator 2.0 (Raidsim) wipes on what schedule?
Every few hours [NA] Raid Simulator 2.0 (Raidsim) starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10Map selection on [NA] Raid Simulator 2.0 (Raidsim): what is it?
For [NA] Raid Simulator 2.0 (Raidsim), the map is procedural at size 4,096 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: discord.gg/raidsim.
11The rules and settings of [NA] Raid Simulator 2.0 (Raidsim): what are they?
The name [NA] Raid Simulator 2.0 (Raidsim) does not state a gather rate. 100 players is the cap for a group. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
12To join [NA] Raid Simulator 2.0 (Raidsim), what must you do?
To connect, open Rust, press F1, and enter client.connect 208.52.152.39:28014. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://raidsimulator.com.