- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,589 ▼ 443 this week
- Wiped
- 9d 6h ago · 1 Oct, 18:33 UTC
- Next wipe
- 25d 17h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#6,589 on player hours | 71 | |
| Uptime38 of the last 48 hours | 79 | |
| Performance113 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 443 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:33 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 193.227.129.3:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 74 on averageUnranked97/200
- 2[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked37/200
- 3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on averageUnranked82/100
- 4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked106/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 67 on averageUnranked101/150
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 59 on averageUnranked76/100
Briefing
quick answers, from the figures on this page01Ranking of Happy, Nomad among Rust servers: what is it?
The rank for Happy, Nomad is #6,589 on seven-day player hours, in the top 29% of ranked servers.
02What is the player count on Happy, Nomad?
Right now, 0 players occupy the 50 slots on Happy, Nomad. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.
03Version of Rust on Happy, Nomad: which one?
Version for Happy, Nomad: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Happy, Nomad?
For the last 48 hours, average server fps was 113, with a minimum of 65. Entities peaked at 104,984, including buildings, deployables and all other world objects. Peak memory: 4,392 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Happy, Nomad physically?
No region is published by Happy, Nomad. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 193.227.129.3:28080 is its address.
06Uptime and current status of Happy, Nomad: what are they?
Happy, Nomad reports online at this moment. About 5 hours ago was its last restart, based on reported uptime. 160 of 168 hours up in the last 7 full days; that is 95%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Happy, Nomad?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Happy, Nomad publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Happy, Nomad show up in Rust Server Now lists and filters?
These Rust Server Now lists include Happy, Nomad: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Happy, Nomad wipe?
The only wipe for Happy, Nomad is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 9 days 6 hours old. A monthly wipe schedule is published in its tags.
10What does Happy, Nomad look like on wipe day?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 2 hours in.
11Map selection on Happy, Nomad: what is it?
For Happy, Nomad, the map is procedural at size 4,250 with seed 1083919480, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Happy, Nomad, and what settings?
The name Happy, Nomad does not state a gather rate. The game's default group limit of 8 players applies. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join Happy, Nomad, what must you do?
In Rust, press F1 and run client.connect 193.227.129.3:28080; or use Launch Rust on this page to connect through Steam.
