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Onlinechecked 12m ago · scouted since 13 Sep 2026

Old Souls PVE AU (Raidable Bases)

Modded OC oxide
Join server Website
Evaluation 66 Bronze #3,856 on player hours
Players now
1/50
2% full
7-day average
1
peak 5
Rank
#3,856
▲ 103 this week
Wiped
8d 11h
ago · 1 Oct, 20:12 UTC
Next wipe
26d 10h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing83Uptime96Performance100Wipe hold–Momentum51
Population1 of 50 on average 1
Standing#3,856 on player hours 83
Uptime46 of the last 48 hours 96
Performance87 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 103 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 10h

The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 20:12 2 running
1 Oct Thu 10:54 3 0.4 days

Performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 17% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.

Intel

Map of Old Souls PVE AU (Raidable Bases)
Map
Procedural Map
Size
6000
Seed
6543523
Open on RustMaps
Address
180.150.91.79:28070
Region
OC
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 20:12 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Easy to play on PVE server with tons of QoL mods. Watch out for Raidable bases, bots, and check out the /kits. Owner: MalS#2641

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167398,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp50Max players Slot count: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Gameplay^pPvE PvE: the world supplies the danger, not other players.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.
RegionOCOceania In the server browser it appears under Oceania.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    30/200
  2. 2
    [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average
    Unranked
    29/200
  3. 3
    [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average
    Unranked
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  4. 4
    State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 3 on average
    Unranked
    5/40
  5. 5
    BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 3 on average
    Unranked
    5/50
  6. 6
    AUS PVE ZombielandOC · groups of 8+ · monthly · 1 on average
    Unranked
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Old Souls PVE AU (Raidable Bases)?

The seven-day player-hour rank for Old Souls PVE AU (Raidable Bases) is #3,856, top 17% of all ranked servers and #99 in Oceania.

02Current population on Old Souls PVE AU (Raidable Bases): how busy is it?

1 of 50 slots are filled on Old Souls PVE AU (Raidable Bases) at this moment. Its seven-day average is 1 players; the peak is 5. Its busiest point in the last 48 hours was 11:00 UTC, averaging 3 players.

Server Info
03What Rust version is Old Souls PVE AU (Raidable Bases) on?

Rust network protocol 2634 and build 167398 on Windows is what Old Souls PVE AU (Raidable Bases) runs. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Old Souls PVE AU (Raidable Bases) good?

For the last 48 hours, average server fps was 87, with a minimum of 69. 243,352 entities at peak, counting buildings and deployables. Peak memory: 5,058 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for Old Souls PVE AU (Raidable Bases)?

The location Old Souls PVE AU (Raidable Bases) lists is Oceania, indicated by the OC tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 180.150.91.79:28070 is its address.

06How reliable is Old Souls PVE AU (Raidable Bases), and is it online?

Right now Old Souls PVE AU (Raidable Bases) shows as online. Reported uptime puts the last restart at roughly 10 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07What is the meaning of each tag on Old Souls PVE AU (Raidable Bases)?

For the in-game browser, Old Souls PVE AU (Raidable Bases) declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Old Souls PVE AU (Raidable Bases) show up in Rust Server Now lists and filters?

These Rust Server Now lists include Old Souls PVE AU (Raidable Bases): Oceania Rust servers, live, Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does Old Souls PVE AU (Raidable Bases) wipe?

The only wipe for Old Souls PVE AU (Raidable Bases) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 11 hours. The tags list monthly wipes.

10What does Old Souls PVE AU (Raidable Bases) look like on wipe day?

On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 5 hours in.

Server Rules
11What map is running on Old Souls PVE AU (Raidable Bases)?

A procedural map of size 6,000 with seed 6543523, generated by the game, is in use on Old Souls PVE AU (Raidable Bases). Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Old Souls PVE AU (Raidable Bases), and what settings?

The name Old Souls PVE AU (Raidable Bases) does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
13To join Old Souls PVE AU (Raidable Bases), what must you do?

To connect, open Rust, press F1, and enter client.connect 180.150.91.79:28070. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/SQEEQUARS4 is where its website lives.