BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
- Players now
- 4/50 8% full
- 7-day average
- 3 peak 9
- Rank
- #2,067 ▲ 707 this week
- Wiped
- 8d 0h ago · 2 Oct, 06:32 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 50 on average | 6 | |
|---|---|---|
| Standing#2,067 on player hours | 91 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance97 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 707 places this week | 67 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 8 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 06:32 | 8 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 9% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 139.99.145.5:28025
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 06:32 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^r | Roleplay Roleplay is the format here. |
^p | PvE No player-versus-player combat; the world is the threat. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | OC | Oceania In the server browser it appears under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 28 on averageUnranked29/200
- 2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on averageUnranked33/200
- 3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on averageUnranked14/100
- 4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 3 on averageUnranked6/40
- 5AUS PVE ZombielandOC · groups of 8+ · monthly · 1 on averageUnranked1/50
- 6[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 16 on averageUnranked15/50
Briefing
quick answers, from the figures on this page01Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sit in the rankings?
The seven-day player-hour rank for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is #2,067, top 9% of all ranked servers and #56 in Oceania.
02What is the player count on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The current population on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is 4, against 50 slots. Averaging 3 players over seven days, it peaked at 9. The 48-hour peak time is 09:00 UTC, when it averaged 9 players.
03Version of Rust on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: which one?
Rust network protocol 2634 and build 166652 on Windows is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| good?
For the last 48 hours, average server fps was 97, with a minimum of 28. Entities reached 94,868 - buildings, deployables and the rest. Peak memory: 3,299 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The location BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists is Oceania, indicated by the OC tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 139.99.145.5:28025.
06Current online status and reliability of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: what is the data?
Live status: BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up. The last restart happened around 3 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
For the in-game browser, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; OC (Oceania): In the server browser it appears under Oceania. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| show up in Rust Server Now lists and filters?
These Rust Server Now lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers, live, Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes on what schedule?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days old. The tags list monthly wipes.
10On wipe day, what changes for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The average busiest point of its recent wipes was 8 players. 22 hours after the latest wipe, the crowd peaked.
11Map selection on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: what is it?
The map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is procedural, size 3,500 with seed 1691757234, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: what are they?
The name BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| does not state a gather rate. The game's default group limit of 8 players applies. This server runs roleplay, roleplay rules with towns and jobs. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: what are the steps?
Press F1 in Rust and enter client.connect 139.99.145.5:28025, or click Launch Rust here to open Rust via Steam and join. https://store.battleserver.gg is where its website lives.
