- Players now
- 1/50 2% full
- 7-day average
- 4 peak 10
- Rank
- #1,859 ▲ 430 this week
- Wiped
- 9d 9h ago · 1 Oct, 20:49 UTC
- Next wipe
- 25d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 50 on average | 7 | |
|---|---|---|
| Standing#1,859 on player hours | 92 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance28 server fps on average | 47 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 430 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 10 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:49 | 10 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 164.152.122.143:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs166494,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked63/200
- 2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked77/200
- 3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked82/100
- 4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 71 on averageUnranked80/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 67 on averageUnranked62/125
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 58 on averageUnranked41/100
Briefing
quick answers, from the figures on this page01What is the rank position of PvE Vanilla?
The rank for PvE Vanilla is #1,859 on seven-day player hours, in the top 8% of ranked servers.
02Current population on PvE Vanilla: how busy is it?
The current population on PvE Vanilla is 1, against 50 slots. Averaging 4 players over seven days, it peaked at 10. The 48-hour peak time is 01:00 UTC, when it averaged 7 players.
03What Rust version is PvE Vanilla on?
Rust network protocol 2634 and build 166494 on Windows is what PvE Vanilla runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on PvE Vanilla?
Server fps over the last 48 hours: 28 average, 19 lowest. 125,993 entities at peak, counting buildings and deployables. Peak memory: 4,514 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for PvE Vanilla?
For PvE Vanilla, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 164.152.122.143:28015.
06How reliable is PvE Vanilla, and is it online?
PvE Vanilla reports online at this moment. Reported uptime puts the last restart at roughly 17 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on PvE Vanilla: what do they mean?
For the in-game browser, PvE Vanilla declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does PvE Vanilla show up in Rust Server Now lists and filters?
These Rust Server Now lists include PvE Vanilla: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09PvE Vanilla wipes on what schedule?
The only wipe for PvE Vanilla is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 9 days 9 hours. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for PvE Vanilla?
10 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 42 hours in.
11What map is running on PvE Vanilla?
The map on PvE Vanilla is procedural, size 4,250 with seed 598141, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of PvE Vanilla: what are they?
No gather rate appears in the name PvE Vanilla. Up to 8 players can group, which is the game's default. pve is the game mode, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13To join PvE Vanilla, what must you do?
To connect, open Rust, press F1, and enter client.connect 164.152.122.143:28015. You can also click Launch Rust here to open the game via Steam and join.
