Rust Server Now
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Onlinechecked 13m ago · scouted since 13 Sep 2026

Hard

Modded carbon
Join server
Evaluation 41 Bronze #15,033 on player hours
Players now
0/?
0% full
7-day average
0
peak 1
Rank
#15,033
▼ 6978 this week
Wiped
7d 8h
ago · 3 Oct, 16:40 UTC
Next wipe
–
no rhythm it keeps
Team limit
16 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing34Uptime96Performance50Wipe hold0Momentum27
Populationno average yet –
Standing#15,033 on player hours 34
Uptime46 of the last 48 hours 96
Performance30 server fps on average 50
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 6,978 places this week 27

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 16:40 1 running
2 Oct Fri 11:22 1 1.2 days
1 Oct Thu 12:22 1 1 days
1 Oct Thu 05:28 1 0.3 days
22 Sep Tue 06:07 1 9 days
4 Sep Fri 16:17 1 17.6 days

Performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
4500
Seed
–
Address
162.222.17.4:30031
Region
–
Max players
–
Group limit
16 max
Wipe schedule
–
Last wipe
3 Oct 2026, 16:40 UTC
Hostname
pvemod.japantokyo.jp
First seen
13 Sep 2026
Network · japantokyo.jp

4 servers publish a japantokyo.jp hostname.

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts16
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players Capacity: 0.
ts16Group limit 16 is the team cap.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build This server runs build 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Gameplay^pPvE No player-versus-player combat; the world is the threat.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
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  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 222 on average
    Unranked
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  3. 3
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 75 on average
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  4. 4
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  5. 5
    [PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average
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  6. 6
    桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average
    Unranked
    82/100

Briefing

quick answers, from the figures on this page
Population
01Where does Hard sit in the rankings?

In the top 66% of all ranked servers, Hard holds #15,033 for player hours over the last seven days.

02What is the player count on Hard?

Hard shows 0 players right now. Its seven-day average is 0 players; the peak is 1.

Server details
03The Rust version for Hard: what is it?

Rust network protocol 2634 and build 167231 on Linux is what Hard runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of Hard: is it smooth?

For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 139,619 - buildings, deployables and the rest. Peak memory: 10,243 MB. Players feel lag when fps drops and entities climb.

05Where can you find Hard physically?

For Hard, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 162.222.17.4:30031.

06Uptime and current status of Hard: what are they?

Live status: Hard is up. Reported uptime puts the last restart at roughly 2 days 12 hours ago. 151 of 168 hours up in the last 7 full days; that is 90%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07The tags on Hard: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts16 (Group limit): 16 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Hard publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08By whom is Hard run?

3 other servers we track also publish a japantokyo.jp hostname alongside Hard, so they are most likely run by the same operator.

09On which Rust Server Now lists does Hard appear?

These Rust Server Now lists include Hard: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
10Hard wipes on what schedule?

No next wipe can be predicted: Hard wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 8 hours.

11What does Hard look like on wipe day?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 16 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.5.

Settings & Rules
12What map is running on Hard?

For Hard, the map is procedural at size 4,500, generated by the game. The name of the map is: Custom Map.

13Which rules apply on Hard, and what settings?

You will not find a gather rate in the name Hard. A maximum of 16 players per group is set. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. Valve's VAC anti-cheat is not active.

Joining Steps
14What is the process to join Hard?

Press F1 in Rust and enter client.connect 162.222.17.4:30031, or click Launch Rust here to open Rust via Steam and join.