Japan Tokyo - Hard PvE|BPdrop|JP
- Players now
- 16/100 16% full
- 7-day average
- 30 peak 72
- Rank
- #643 ▼ 30 this week
- Wiped
- 7d 14h ago · 2 Oct, 08:46 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 16 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population30 of 100 on average | 30 | |
|---|---|---|
| Standing#643 on player hours | 97 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 30 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 55 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 89 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 08:46 | 89 | running |
| 2 Oct | Fri 01:04 | 89 | 0.3 days |
| 1 Oct FW | Thu 18:49 | 89 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 3% of all ranked servers, top 6% in EA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 5500
- Seed
- –
- Address
- 162.222.17.4:28045
- Region
- EA
- Max players
- 100
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:46 UTC
- Hostname
- pvemod.japantokyo.jp
- First seen
- 13 Sep 2026
4 servers publish a japantokyo.jp hostname.
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs167231,ts16| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts16 | Group limit Teams cap at 16. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. | |
| Region | EA | East Asia The browser files it under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 65 on averageUnranked17/200
- 2[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 42 on averageUnranked39/100
- 3[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 32 on averageUnranked12/100
- 4[JP][PvE]またーりRUST[BP]EA · groups of 10+ · 27 on averageUnranked12/88
- 5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 22 on averageUnranked20/88
- 6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 18 on averageUnranked3/200
Briefing
quick answers, from the figures on this page01Ranking of Japan Tokyo - Hard PvE|BPdrop|JP among Rust servers: what is it?
In Asia, Japan Tokyo - Hard PvE|BPdrop|JP is #29; globally, #643 on player hours over the last seven days, in the top 3% of ranked servers.
02Current population on Japan Tokyo - Hard PvE|BPdrop|JP: how busy is it?
16 of 100 slots are filled on Japan Tokyo - Hard PvE|BPdrop|JP at this moment. Averaging 30 players over seven days, it peaked at 72. The 48-hour peak time is 12:00 UTC, when it averaged 52 players.
03What Rust version is Japan Tokyo - Hard PvE|BPdrop|JP on?
The Rust build on Japan Tokyo - Hard PvE|BPdrop|JP is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Japan Tokyo - Hard PvE|BPdrop|JP good?
Average server fps for the last 48 hours was 30; the lowest was 29. 209,118 entities at peak, counting buildings and deployables. The maximum memory used was 10,119 MB. Players feel lag when fps drops and entities climb.
05Location of Japan Tokyo - Hard PvE|BPdrop|JP: where?
Japan Tokyo - Hard PvE|BPdrop|JP declares Asia as its location via the EA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 162.222.17.4:28045.
06Current online status and reliability of Japan Tokyo - Hard PvE|BPdrop|JP: what is the data?
Live status: Japan Tokyo - Hard PvE|BPdrop|JP is up. About 11 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Japan Tokyo - Hard PvE|BPdrop|JP?
For the in-game browser, Japan Tokyo - Hard PvE|BPdrop|JP declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The browser files it under East Asia. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Who is the operator of Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP and 3 other servers we track share a japantokyo.jp hostname, so they are most likely run by the same operator.
09Where does Japan Tokyo - Hard PvE|BPdrop|JP show up in Rust Server Now lists and filters?
Japan Tokyo - Hard PvE|BPdrop|JP appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
10On what timetable does Japan Tokyo - Hard PvE|BPdrop|JP wipe?
Wipes on Japan Tokyo - Hard PvE|BPdrop|JP happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 14 hours have passed since its current world began.
11What does Japan Tokyo - Hard PvE|BPdrop|JP look like on wipe day?
89 players on average marked the busiest point of its recent wipes. 5 hours after the latest wipe the crowd peaked, and the queue held 13 more.
12Map selection on Japan Tokyo - Hard PvE|BPdrop|JP: what is it?
For Japan Tokyo - Hard PvE|BPdrop|JP, the map is procedural at size 5,500, generated by the game. You will see the map name as: Custom Map.
13The rules and settings of Japan Tokyo - Hard PvE|BPdrop|JP: what are they?
You will not find a gather rate in the name Japan Tokyo - Hard PvE|BPdrop|JP. The group limit is 16 players. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
14To join Japan Tokyo - Hard PvE|BPdrop|JP, what must you do?
To connect, open Rust, press F1, and enter client.connect 162.222.17.4:28045. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://discord.com/invite/AH7FXJ2Xet.