- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,559 ▼ 446 this week
- Wiped
- 8d 8h ago · 1 Oct, 17:42 UTC
- Next wipe
- 26d 17h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#12,559 on player hours | 45 | |
| Uptime43 of the last 48 hours | 90 | |
| Performance58 server fps on average | 97 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 446 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 3.1 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 18:35 | 0 | running |
| 1 Oct | Thu 15:28 | 1 | 3.1 days |
| 28 Sep | Mon 19:04 | 1 | 2.9 days |
| 22 Sep | Tue 06:55 | 0 | 6.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 136.243.93.125:28065
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:42 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked94/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked86/200
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on averageUnranked23/200
- 4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked116/150
- 5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked86/100
- 6[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 58 on averageUnranked74/300
Briefing
quick answers, from the figures on this page01Where does ZUFLUCHT TEST sit in the rankings?
In the top 55% of all ranked servers, ZUFLUCHT TEST holds #12,559 for player hours over the last seven days.
02How many players are on ZUFLUCHT TEST right now?
Right now, 0 players occupy the 100 slots on ZUFLUCHT TEST. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on ZUFLUCHT TEST: which one?
Version for ZUFLUCHT TEST: Rust network protocol 2634 and build 167231 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of ZUFLUCHT TEST: is it smooth?
For the last 48 hours, average server fps was 58, with a minimum of 27. 84,852 entities at peak, counting buildings and deployables. Peak memory: 4,219 MB. The lag players notice comes from low fps and rising entity counts.
05Location of ZUFLUCHT TEST: where?
For ZUFLUCHT TEST, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 136.243.93.125:28065.
06Uptime and current status of ZUFLUCHT TEST: what are they?
ZUFLUCHT TEST reports online at this moment. Reported uptime puts the last restart at roughly 9 hours ago. 114 of 168 hours up in the last 7 full days; that is 68%. First seen by Rust Server Now on 14 September 2026.
07What is the meaning of each tag on ZUFLUCHT TEST?
The server browser reads these tags from ZUFLUCHT TEST: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does ZUFLUCHT TEST appear?
The Rust Server Now lists that carry ZUFLUCHT TEST are: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does ZUFLUCHT TEST wipe?
ZUFLUCHT TEST takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 8 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for ZUFLUCHT TEST?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for ZUFLUCHT TEST: which one?
For ZUFLUCHT TEST, the map is procedural at size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Skull-Factory.
12Which rules apply on ZUFLUCHT TEST, and what settings?
The name ZUFLUCHT TEST does not state a gather rate. 8 players per group is the default and the limit here. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
13To join ZUFLUCHT TEST, what must you do?
In Rust, press F1 and run client.connect 136.243.93.125:28065; or use Launch Rust on this page to connect through Steam. https://zuflucht-rust.de/ is where its website lives.
