- Players now
- 1/2 50% full
- 7-day average
- 0 peak 1
- Rank
- #11,155 ▼ 464 this week
- Wiped
- 6d 3h ago · 4 Oct, 08:55 UTC
- Next wipe
- 26d 6h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 21 | |
|---|---|---|
| Standing#11,155 on player hours | 51 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance51 server fps on average | 85 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 464 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 9.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 08:55 | 1 | running |
| 27 Sep | Sun 23:55 | 1 | 6.4 days |
| 14 Sep | Mon 12:21 | 1 | 13.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 121.1.248.130:37600
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 08:55 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked49/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked50/200
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on averageUnranked116/200
- 4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on averageUnranked83/100
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked34/100
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked32/100
Briefing
quick answers, from the figures on this page01What is the rank position of RiSu-Test Server?
In the top 49% of all ranked servers, RiSu-Test Server holds #11,155 for player hours over the last seven days.
02What is the player count on RiSu-Test Server?
RiSu-Test Server was last seen 1 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
03What Rust version is RiSu-Test Server on?
Rust network protocol 2634 and build 167398 on Linux is what RiSu-Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on RiSu-Test Server good?
Server fps over the last 48 hours: 51 average, 51 lowest. 100,321 entities at peak, counting buildings and deployables. Memory usage reached 2,281 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find RiSu-Test Server physically?
For RiSu-Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 121.1.248.130:37600.
06Uptime and current status of RiSu-Test Server: what are they?
Currently offline: RiSu-Test Server; last seen 1 hours ago. The last restart happened around 49 minutes ago, according to uptime. It was up 4% of the time over the last 7 full days: 6 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on RiSu-Test Server?
The server browser reads these tags from RiSu-Test Server: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RiSu-Test Server show up in Rust Server Now lists and filters?
RiSu-Test Server appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does RiSu-Test Server wipe?
The only wipe for RiSu-Test Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 6 days 3 hours old. A monthly wipe schedule is published in its tags.
10What does RiSu-Test Server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.5.
11Map selection on RiSu-Test Server: what is it?
For RiSu-Test Server, the map is procedural at size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on RiSu-Test Server, and what settings?
You will not find a gather rate in the name RiSu-Test Server. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join RiSu-Test Server?
Press F1 in Rust and enter client.connect 121.1.248.130:37600, or click Launch Rust here to open Rust via Steam and join.
