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Offlinechecked 1h ago · scouted since 13 Sep 2026

RiSu-Test Server

Modded oxide
Join server
Evaluation 35 Bronze #11,155 on player hours
Players now
1/2
50% full
7-day average
0
peak 1
Rank
#11,155
▼ 464 this week
Wiped
6d 3h
ago · 4 Oct, 08:55 UTC
Next wipe
26d 6h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population21Standing51Uptime6Performance85Wipe hold0Momentum48
Population0 of 2 on average 21
Standing#11,155 on player hours 51
Uptime3 of the last 48 hours 6
Performance51 server fps on average 85
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 464 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75109:0009:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

3 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 6h

The force wipe · high confidence

usual gap
9.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5.5

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 08:55 1 running
27 Sep Sun 23:55 1 6.4 days
14 Sep Mon 12:21 1 13.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RiSu-Test Server
Map
Custom Map
Size
4000
Seed
1337
Address
121.1.248.130:37600
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
monthly
Last wipe
4 Oct 2026, 08:55 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Capacity: 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167398Build This server runs build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Gameplay^pPvE PvE: the world supplies the danger, not other players.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of RiSu-Test Server?

In the top 49% of all ranked servers, RiSu-Test Server holds #11,155 for player hours over the last seven days.

02What is the player count on RiSu-Test Server?

RiSu-Test Server was last seen 1 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Server details
03What Rust version is RiSu-Test Server on?

Rust network protocol 2634 and build 167398 on Linux is what RiSu-Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on RiSu-Test Server good?

Server fps over the last 48 hours: 51 average, 51 lowest. 100,321 entities at peak, counting buildings and deployables. Memory usage reached 2,281 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Where can you find RiSu-Test Server physically?

For RiSu-Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 121.1.248.130:37600.

06Uptime and current status of RiSu-Test Server: what are they?

Currently offline: RiSu-Test Server; last seen 1 hours ago. The last restart happened around 49 minutes ago, according to uptime. It was up 4% of the time over the last 7 full days: 6 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on RiSu-Test Server?

The server browser reads these tags from RiSu-Test Server: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does RiSu-Test Server show up in Rust Server Now lists and filters?

RiSu-Test Server appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe Schedule
09On what timetable does RiSu-Test Server wipe?

The only wipe for RiSu-Test Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 6 days 3 hours old. A monthly wipe schedule is published in its tags.

10What does RiSu-Test Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.5.

Settings & Rules
11Map selection on RiSu-Test Server: what is it?

For RiSu-Test Server, the map is procedural at size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

12Which rules apply on RiSu-Test Server, and what settings?

You will not find a gather rate in the name RiSu-Test Server. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
13What is the process to join RiSu-Test Server?

Press F1 in Rust and enter client.connect 121.1.248.130:37600, or click Launch Rust here to open Rust via Steam and join.