TMD Test [Whitelist Only]
- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,477 ▲ 6273 this week
- Wiped
- 3d 8h ago · 8 Oct, 00:48 UTC
- Next wipe
- 10d 15h Thu 22 Oct, 00:48 UTC
- Team limit
- quad biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#9,477 on player hours | 58 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 6,273 places this week | 83 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts biweekly schedule tag · low confidence
- usual gap
- 6.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 00:48 | 1 | running |
| 1 Oct FW | Thu 22:03 | 2 | 6.1 days |
| 29 Sep | Tue 19:54 | 0 | 2.1 days |
| 17 Sep | Thu 18:15 | 1 | 12.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers, #501 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.129.132.129:28025
- Region
- –
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 8 Oct 2026, 00:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167398,ts4,^o^z,modded| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^r | Roleplay Roleplay server. |
^p | PvE You won't fight other players - the world is what kills you. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
modded | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 5 on averageUnranked1/50
- 2[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on averageUnranked6/51
- 3Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 2 on averageUnranked1/50
- 4[KR] Casual Hybrid ServerEA · quad · biweekly · 2 on averageUnranked2/50
- 5Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on averageUnranked1/50
- 6[AU] Rust PVE HOME TP - NOOB FRIENDLY- EVENTSOC · quad · biweekly · 1 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01Ranking of TMD Test [Whitelist Only] among Rust servers: what is it?
The rank for TMD Test [Whitelist Only] is #9,477 on seven-day player hours, in the top 42% of ranked servers. Ranked against quad, it sits at #501.
02How many players are on TMD Test [Whitelist Only] right now?
The current population on TMD Test [Whitelist Only] is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
03What Rust version is TMD Test [Whitelist Only] on?
Version for TMD Test [Whitelist Only]: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of TMD Test [Whitelist Only]: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 27. 82,961 entities at peak, counting buildings and deployables. The maximum memory used was 4,010 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find TMD Test [Whitelist Only] physically?
No region is published by TMD Test [Whitelist Only]. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.129.132.129:28025.
06Uptime and current status of TMD Test [Whitelist Only]: what are they?
TMD Test [Whitelist Only] reports online at this moment. About 17 minutes ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on TMD Test [Whitelist Only]: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^r (Roleplay): Roleplay server; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; modded (Modded): Modded listing: plugins or settings make the difference: that is the tag set TMD Test [Whitelist Only] publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does TMD Test [Whitelist Only] show up in Rust Server Now lists and filters?
TMD Test [Whitelist Only] appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and Roleplay Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
09TMD Test [Whitelist Only] wipes on what schedule?
The prediction follows its tag: too few of TMD Test [Whitelist Only]'s wipes are on record to confirm the schedule. Thursday 22 October at 00:48 UTC is when the next wipe is due. It has been running its current world for 3 days 8 hours. The tags publish a biweekly wipe schedule.
10What does TMD Test [Whitelist Only] look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 5 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on TMD Test [Whitelist Only]: what is it?
The map on TMD Test [Whitelist Only] is procedural, size 3,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of TMD Test [Whitelist Only]: what are they?
The name TMD Test [Whitelist Only] does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining TMD Test [Whitelist Only]: what are the steps?
To connect, open Rust, press F1, and enter client.connect 104.129.132.129:28025. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://store.themonsterden.net/.
![Map of TMD Test [Whitelist Only]](/servers/104.129.132.129:28024/map.webp?v=68759037a7)