Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
- Players now
- 3/50 6% full
- 7-day average
- 0 peak 4
- Rank
- #4,628 ▲ 4341 this week
- Wiped
- 2d 19h ago · 7 Oct, 08:14 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#4,628 on player hours | 80 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance94 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 4,341 places this week | 97 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 4.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 05:31 | 2 | running |
| 2 Oct | Fri 08:03 | 2 | 4.9 days |
| 1 Oct | Thu 06:01 | 1 | 1.1 days |
| 14 Sep | Mon 22:06 | 0 | 16.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers, top 54% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 103.193.80.111:28080
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 7 Oct 2026, 08:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^p,^m,OC,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | OC | Oceania Oceania is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 28 on averageUnranked31/200
- 2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on averageUnranked21/200
- 3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on averageUnranked14/100
- 4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 3 on averageUnranked4/40
- 5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 3 on averageUnranked5/50
- 6AUS PVE ZombielandOC · groups of 8+ · monthly · 1 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
The seven-day player-hour rank for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #4,628, top 20% of all ranked servers and #121 in Oceania.
02How many players are on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base right now?
3 of 50 slots are filled on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base at this moment. The seven-day average is 0 players, with a peak of 4. Between the last 48 hours, 00:00 UTC saw the highest average: 4 players.
03What Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on?
Version for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: is it smooth?
Average server fps for the last 48 hours was 94; the lowest was 68. Entities peaked at 241,398, including buildings, deployables and all other world objects. Peak memory: 4,871 MB. Players feel lag when fps drops and entities climb.
05Location of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: where?
With a OC tag, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base places itself in Oceania. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 103.193.80.111:28080.
06How reliable is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, and is it online?
Right now Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base shows as online. About 1 hours ago was its last restart, based on reported uptime. 165 of 168 hours up in the last 7 full days; that is 98%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
For the in-game browser, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; OC (Oceania): Oceania is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base show up in Rust Server Now lists and filters?
These Rust Server Now lists include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Oceania Rust servers, live, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09On what timetable does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?
Once a month, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 2 days 19 hours old. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 47 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11What map is running on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
For Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, the map is procedural at size 6,000 with seed 481981, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: what are they?
The name Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13To join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, what must you do?
In Rust, press F1 and run client.connect 103.193.80.111:28080; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/kuruA7cmqg.
