Rust Server Now
68,289 playing Find a server
Offlinechecked 19d ago · scouted since 20 Sep 2026

Development Server

Modded oxide
Join server
Evaluation 36 Bronze #14,143 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#14,143
▼ 3855 this week
Wiped
19d 9h
ago · 20 Sep, 14:49 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum36
Populationno average yet –
Standing#14,143 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 3,855 places this week 36

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
20 Sep Sun 14:49 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
95.47.113.106:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 14:49 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs164530Build Build 164530.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Development Server among Rust servers: what is it?

In the top – of all ranked servers, Development Server holds #14,143 for player hours over the last seven days.

02Current population on Development Server: how busy is it?

Development Server was last seen 19 days 8 hours ago and is offline at this moment.

About Server
03What Rust version is Development Server on?

Version for Development Server: Rust network protocol 2633 and build 164530 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Development Server?

No region is published by Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 95.47.113.106:28015.

05Current online status and reliability of Development Server: what is the data?

Live status: Development Server is down; last seen 19 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.

Server Tags
06The tags on Development Server: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Development Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Development Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Development Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08On what timetable does Development Server wipe?

Too few wipes are recorded for Development Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 19 days 9 hours.

09What does Development Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10The map for Development Server: which one?

A procedural map, generated by the game, is in use on Development Server.

11Which rules apply on Development Server, and what settings?

The name Development Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Joining Steps
12To join Development Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 95.47.113.106:28015. You can also click Launch Rust here to open the game via Steam and join.