ShockRust | Blue | NoLimit
- Players now
- 333/400 83% full
- 7-day average
- 130 peak 376
- Rank
- #136 ▼ 30 this week
- Wiped
- 4h ago · 9 Oct, 13:05 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population130 of 400 on average | 32 | |
|---|---|---|
| Standing#136 on player hours | 99 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance167 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 30 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 376 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 20.9 days between real wipes
- wipe-day peak
- 373 players, last three wipes
- crowd held
- 0% else halves by day 12
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 12:51 | 91 before | running |
| 18 Sep | Fri 15:52 | 373 | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 185.207.214.212:35100
- Region
- –
- Max players
- 400
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 13:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp400,ptrak,$r?,v2556,gmrust,cs104046,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp400 | Max players The server holds 400. | |
v2556 | Protocol Your game must run protocol 2556. | |
cs104046 | Build Game build: 104046. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 165 on averageUnranked111/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 139 on averageUnranked113/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 136 on averageUnranked72/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked35/750
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked182/225
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 104 on averageUnranked38/700
Briefing
quick answers, from the figures on this page01Ranking of ShockRust | Blue | NoLimit among Rust servers: what is it?
The rank for ShockRust | Blue | NoLimit is #136 on seven-day player hours, in the top 0.6% of ranked servers.
02What is the player count on ShockRust | Blue | NoLimit?
The current population on ShockRust | Blue | NoLimit is 333, against 400 slots. Its seven-day average is 130 players; the peak is 376. Its busiest point in the last 48 hours was 14:00 UTC, averaging 368 players.
03The Rust version for ShockRust | Blue | NoLimit: what is it?
The Rust build on ShockRust | Blue | NoLimit is network protocol 2556 and build 104046, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of ShockRust | Blue | NoLimit: is it smooth?
Average server fps for the last 48 hours was 204; the lowest was 26. Entities peaked at 274,203, including buildings, deployables and all other world objects. Peak memory: 6,762 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find ShockRust | Blue | NoLimit physically?
There is no region published by ShockRust | Blue | NoLimit. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 185.207.214.212:35100.
06Current online status and reliability of ShockRust | Blue | NoLimit: what is the data?
Live status: ShockRust | Blue | NoLimit is up. Reported uptime puts the last restart at roughly 2 hours ago. It was up 98% of the time over the last 7 full days: 165 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on ShockRust | Blue | NoLimit: what do they mean?
The server browser reads these tags from ShockRust | Blue | NoLimit: gmrust (Game mode): Standard Rust survival is the game mode; mp400 (Max players): The server holds 400; v2556 (Protocol): Your game must run protocol 2556; cs104046 (Build): Game build: 104046; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does ShockRust | Blue | NoLimit appear?
These Rust Server Now lists include ShockRust | Blue | NoLimit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 100+ on average.
09ShockRust | Blue | NoLimit wipes on what schedule?
ShockRust | Blue | NoLimit does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 hours.
10What happens on wipe day for ShockRust | Blue | NoLimit?
On average, 373 players was the busiest its recent wipes got. With 29 more in the queue, the latest wipe peaked 22 hours after the wipe. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 12.
11The map for ShockRust | Blue | NoLimit: which one?
A procedural map of size 4,100 with seed 512612, generated by the game, is in use on ShockRust | Blue | NoLimit. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on ShockRust | Blue | NoLimit, and what settings?
You will not find a gather rate in the name ShockRust | Blue | NoLimit. No group limit is published. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join ShockRust | Blue | NoLimit?
In Rust, press F1 and run client.connect 185.207.214.212:35100; or use Launch Rust on this page to connect through Steam.