Rust Server Now
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Offlinechecked 1d ago · scouted since 8 Oct 2026

Testing server

Modded oxide
Join server
Evaluation 51 Bronze #10,500 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#10,500
top 46%
Wiped
1d 17h
ago · 8 Oct, 20:06 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population88Standing54Uptime10Performance–Wipe hold–Momentum–
Population1 of 1 on average 88
Standing#10,500 on player hours 54
Uptime5 of the last 48 hours 10
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75119:0020:0021:0022:0023:00Wiped Thu 8 Oct, 19:40 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
8 Oct Thu 20:06 1 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
95.26.143.70:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 20:06 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Testing server among Rust servers: what is it?

The rank for Testing server is #10,500 on seven-day player hours, in the top 46% of ranked servers.

02How many players are on Testing server right now?

Right now Testing server is not online; its last appearance was 38 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.

Server details
03What Rust version is Testing server on?

Rust network protocol 2634 and build 167231 on Windows is what Testing server runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Testing server?

For Testing server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 95.26.143.70:28015 is its address.

05Uptime and current status of Testing server: what are they?

Live status: Testing server is down; last seen 38 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. 8 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on Testing server?

The server browser reads these tags from Testing server: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Testing server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Testing server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08Testing server wipes on what schedule?

Testing server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 41 hours old.

Settings & Rules
09Which rules apply on Testing server, and what settings?

You will not find a gather rate in the name Testing server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Joining Steps
10What is the process to join Testing server?

To connect, open Rust, press F1, and enter client.connect 95.26.143.70:28015. You can also click Launch Rust here to open the game via Steam and join.