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Offlinechecked 6d ago · scouted since 14 Sep 2026

RPTEST

Modded oxide
Join server
Evaluation 15 Bronze #16,006 on player hours
Players now
0/500
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Wiped
6d 12h
ago · 4 Oct, 06:49 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 500 on average 0
Standing#16,006 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 06:49 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
94.29.35.120:28016
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 06:49 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players Slot count: 500.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does RPTEST sit in the rankings?

The rank for RPTEST is #16,006 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on RPTEST right now?

RPTEST was last seen 6 days 10 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.

Server details
03Version of Rust on RPTEST: which one?

The Rust build on RPTEST is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find RPTEST physically?

There is no region published by RPTEST. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 94.29.35.120:28016.

05Current online status and reliability of RPTEST: what is the data?

Live status: RPTEST is down; last seen 6 days 10 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. 14 September 2026 is when Rust Server Now first saw it.

Server Tags
06The tags on RPTEST: what do they mean?

The server browser reads these tags from RPTEST: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does RPTEST show up in Rust Server Now lists and filters?

RPTEST appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08RPTEST wipes on what schedule?

RPTEST does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 6 days 12 hours.

09What happens on wipe day for RPTEST?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 1 hours in.

Settings & Rules
10The rules and settings of RPTEST: what are they?

No gather rate appears in the name RPTEST. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

Joining Steps
11What is the process to join RPTEST?

In Rust, press F1 and run client.connect 94.29.35.120:28016; or use Launch Rust on this page to connect through Steam.