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Offlinechecked 4d ago · scouted since 2 Oct 2026

Local Theory Test - No EAC

Modded oxide
Join server
Evaluation 61 Bronze #6,118 on player hours
Players now
1/2
50% full
7-day average
1
peak 1
Rank
#6,118
▲ 1293 this week
Wiped
5d 6h
ago · 5 Oct, 01:49 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population49Standing73Uptime–Performance–Wipe hold–Momentum61
Population1 of 2 on average 49
Standing#6,118 on player hours 73
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 1,293 places this week 61

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 01:49 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
92.253.213.13:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 01:49 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players The server holds 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Local Theory Test - No EAC among Rust servers: what is it?

The rank for Local Theory Test - No EAC is #6,118 on seven-day player hours, in the top 27% of ranked servers.

02How many players are on Local Theory Test - No EAC right now?

Right now Local Theory Test - No EAC is not online; its last appearance was 4 days 1 hours ago. Averaging 1 players over seven days, it peaked at 1.

Server details
03Version of Rust on Local Theory Test - No EAC: which one?

The Rust build on Local Theory Test - No EAC is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Local Theory Test - No EAC?

There is no region published by Local Theory Test - No EAC. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 92.253.213.13:28015.

05Current online status and reliability of Local Theory Test - No EAC: what is the data?

Live status: Local Theory Test - No EAC is down; last seen 4 days 1 hours ago. It was up 18% of the time over the last 7 full days: 30 of 168 hours. Its first appearance in Rust Server Now data was on 2 October 2026.

Tags & Lists
06The tags on Local Theory Test - No EAC: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Local Theory Test - No EAC publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Local Theory Test - No EAC show up in Rust Server Now lists and filters?

These Rust Server Now lists include Local Theory Test - No EAC: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Local Theory Test - No EAC wipe?

Local Theory Test - No EAC does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 6 hours.

09What does Local Theory Test - No EAC look like on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10The rules and settings of Local Theory Test - No EAC: what are they?

The name Local Theory Test - No EAC does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is not active.

Joining Steps
11What is the process to join Local Theory Test - No EAC?

To connect, open Rust, press F1, and enter client.connect 92.253.213.13:28015. You can also click Launch Rust here to open the game via Steam and join.