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Onlinechecked 13m ago · scouted since 16 Sep 2026

Testserver

Modded oxide
Join server
Evaluation 20 Bronze #11,690 on player hours
Players now
1/500
0% full
7-day average
0
peak 1
Rank
#11,690
top 51%
Wiped
3d 4h
ago · 6 Oct, 15:25 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing49Uptime12Performance–Wipe hold–Momentum–
Population0 of 500 on average 0
Standing#11,690 on player hours 49
Uptime6 of the last 48 hours 12
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75118:0019:0020:0021:0017:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 15:18 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep7 Oct9 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
92.221.57.79:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 15:25 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players Slot count: 500.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Testserver among Rust servers: what is it?

The rank for Testserver is #11,690 on seven-day player hours, in the top 51% of ranked servers.

02How many players are on Testserver right now?

Right now, 1 players occupy the 500 slots on Testserver. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Server details
03The Rust version for Testserver: what is it?

Version for Testserver: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Testserver?

For Testserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 92.221.57.79:28015 is its address.

05Uptime and current status of Testserver: what are they?

Right now Testserver shows as online. 7 of 168 hours up in the last 7 full days; that is 4%. First seen by Rust Server Now on 16 September 2026.

Server Tags
06How should you read the tags on Testserver?

For the in-game browser, Testserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Testserver show up in Rust Server Now lists and filters?

These Rust Server Now lists include Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does Testserver wipe?

The record for Testserver holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 4 hours.

09What does Testserver look like on wipe day?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10The map for Testserver: which one?

Procedural map: Testserver uses one generated by the game.

11The rules and settings of Testserver: what are they?

You will not find a gather rate in the name Testserver. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
12To join Testserver, what must you do?

In Rust, press F1 and run client.connect 92.221.57.79:28015; or use Launch Rust on this page to connect through Steam.