Rust Server Now
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Offlinechecked 13d ago · scouted since 18 Sep 2026

Private Test Server

Modded oxide
Join server
Evaluation 51 Bronze #16,556 on player hours
Players now
1/5
20% full
7-day average
0
peak –
Rank
#16,556
▼ 8901 this week
Wiped
13d 8h
ago · 27 Sep, 11:13 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold100Momentum23
Populationno average yet –
Standing#16,556 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 8,901 places this week 23

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
6.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
27 Sep Sun 11:13 1 running
20 Sep Sun 12:54 1 6.9 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
92.208.173.189:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
27 Sep 2026, 11:13 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Capacity: 5.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Private Test Server?

In the top 70% of all ranked servers, Private Test Server holds #16,556 for player hours over the last seven days.

02What is the player count on Private Test Server?

Right now Private Test Server is not online; its last appearance was 13 days 4 hours ago.

About Server
03The Rust version for Private Test Server: what is it?

Rust network protocol 2633 and build 165217 on Windows is what Private Test Server runs. Steam updates your game so your protocol matches; that is required to join.

04Location of Private Test Server: where?

No region is published by Private Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 92.208.173.189:28015.

05Current online status and reliability of Private Test Server: what is the data?

Right now Private Test Server shows as offline; last seen 13 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 18 September 2026.

Lists & Tags
06How should you read the tags on Private Test Server?

For the in-game browser, Private Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Private Test Server appear?

The Rust Server Now lists that carry Private Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Private Test Server wipe?

Private Test Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 13 days 8 hours.

09What happens on wipe day for Private Test Server?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Rules & Settings
10What map is running on Private Test Server?

Procedural map: Private Test Server uses one generated by the game.

11Which rules apply on Private Test Server, and what settings?

You will not find a gather rate in the name Private Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join Private Test Server?

In Rust, press F1 and run client.connect 92.208.173.189:28015; or use Launch Rust on this page to connect through Steam.