- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #16,556 ▼ 8901 this week
- Wiped
- 13d 8h ago · 27 Sep, 11:13 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,556 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 8,901 places this week | 23 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 11:13 | 1 | running |
| 20 Sep | Sun 12:54 | 1 | 6.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 92.208.173.189:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 11:13 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked186/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 130 on averageUnranked136/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 87 on averageUnranked30/300
Briefing
quick answers, from the figures on this page01What is the rank position of Private Test Server?
In the top 70% of all ranked servers, Private Test Server holds #16,556 for player hours over the last seven days.
02What is the player count on Private Test Server?
Right now Private Test Server is not online; its last appearance was 13 days 4 hours ago.
03The Rust version for Private Test Server: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Private Test Server runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Private Test Server: where?
No region is published by Private Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 92.208.173.189:28015.
05Current online status and reliability of Private Test Server: what is the data?
Right now Private Test Server shows as offline; last seen 13 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 18 September 2026.
06How should you read the tags on Private Test Server?
For the in-game browser, Private Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Private Test Server appear?
The Rust Server Now lists that carry Private Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Private Test Server wipe?
Private Test Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 13 days 8 hours.
09What happens on wipe day for Private Test Server?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
10What map is running on Private Test Server?
Procedural map: Private Test Server uses one generated by the game.
11Which rules apply on Private Test Server, and what settings?
You will not find a gather rate in the name Private Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Private Test Server?
In Rust, press F1 and run client.connect 92.208.173.189:28015; or use Launch Rust on this page to connect through Steam.