- Players now
- 1/50 2% full
- 7-day average
- 1 peak 4
- Rank
- #3,974 ▲ 985 this week
- Wiped
- 8d 7h ago · 1 Oct, 17:42 UTC
- Next wipe
- 26d 17h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#3,974 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance114 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 985 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:42 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 92.118.19.142:28025
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:42 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked93/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked91/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked120/150
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked84/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked59/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked45/420
Briefing
quick answers, from the figures on this page01What is the rank position of Tigerland PVE?
The seven-day player-hour rank for Tigerland PVE is #3,974, top 17% of all ranked servers and #724 in North America.
02What is the player count on Tigerland PVE?
The current population on Tigerland PVE is 1, against 50 slots. The seven-day average is 1 players, with a peak of 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
03Version of Rust on Tigerland PVE: which one?
Rust network protocol 2634 and build 167398 on Windows is what Tigerland PVE runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Tigerland PVE?
Average server fps for the last 48 hours was 114; the lowest was 106. Entities reached 129,245 - buildings, deployables and the rest. The maximum memory used was 4,772 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Tigerland PVE physically?
With a NA tag, Tigerland PVE places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 92.118.19.142:28025.
06How reliable is Tigerland PVE, and is it online?
Tigerland PVE reports online at this moment. The last restart happened around 14 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Tigerland PVE?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set Tigerland PVE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Tigerland PVE show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Tigerland PVE are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Tigerland PVE wipes on what schedule?
Tigerland PVE takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 7 hours old. A monthly wipe schedule is published in its tags.
10What does Tigerland PVE look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in.
11The map for Tigerland PVE: which one?
A procedural map of size 4,500 with seed 69568552, generated by the game, is in use on Tigerland PVE. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Tigerland PVE: what are they?
The name Tigerland PVE does not state a gather rate. The game's default group limit of 8 players applies. pve is the game mode, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13What is the process to join Tigerland PVE?
In Rust, press F1 and run client.connect 92.118.19.142:28025; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/SxUkTamUAK.
