Project: Plagued
- Players now
- 0/100 0% full
- 7-day average
- 2 peak 8
- Rank
- #2,625 ▼ 98 this week
- Wiped
- 8d 10h ago · 1 Oct, 17:39 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 100 on average | 2 | |
|---|---|---|
| Standing#2,625 on player hours | 88 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance52 server fps on average | 87 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 98 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 50% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:39 | 6 | running |
| 23 Sep | Wed 12:08 | 7 | 8.2 days |
| 14 Sep | Mon 02:18 | 6 | 9.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.90:28100
- Region
- NA · us5
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$rus5,v2634,NA,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rus5 | Region code us5 is the region code here. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 237 on averageUnranked238/2000
- 2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked74/200
- 3Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 72 on averageUnranked60/200
- 4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked95/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked103/150
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked80/100
Briefing
quick answers, from the figures on this page01Ranking of Project: Plagued among Rust servers: what is it?
In North America, Project: Plagued is #449; globally, #2,625 on player hours over the last seven days, in the top 12% of ranked servers.
02How many players are on Project: Plagued right now?
Right now, 0 players occupy the 100 slots on Project: Plagued. Averaging 2 players over seven days, it peaked at 8. The 48-hour peak time is 09:00 UTC, when it averaged 2 players.
03What Rust version is Project: Plagued on?
The Rust build on Project: Plagued is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Project: Plagued good?
Average server fps for the last 48 hours was 52; the lowest was 44. 86,118 entities at peak, counting buildings and deployables. Peak memory: 3,397 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Project: Plagued physically?
Project: Plagued places itself in North America using the NA tag, and it also gives us5 as its region code. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.229.114.90:28100.
06How reliable is Project: Plagued, and is it online?
Right now Project: Plagued shows as online. About 9 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Project: Plagued?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $rus5 (Region code): us5 is the region code here; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): North America is the browser listing for this server: that is the tag set Project: Plagued publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Project: Plagued show up in Rust Server Now lists and filters?
These Rust Server Now lists include Project: Plagued: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Project: Plagued wipe?
Project: Plagued wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 10 hours old.
10What happens on wipe day for Project: Plagued?
The average busiest point of its recent wipes was 6 players. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 4.
11What map is running on Project: Plagued?
The map on Project: Plagued is procedural, size 3,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of Project: Plagued: what are they?
You will not find a gather rate in the name Project: Plagued. Up to 8 players can group, which is the game's default. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join Project: Plagued?
To connect, open Rust, press F1, and enter client.connect 91.229.114.90:28100. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/VzHX6sjNRP.
