Celestial Misfits
- Players now
- 0/100 0% full
- 7-day average
- 1 peak 2
- Rank
- #4,344 ▲ 516 this week
- Wiped
- 8d 2h ago · 1 Oct, 20:45 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#4,344 on player hours | 81 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance56 server fps on average | 93 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 516 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:45 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.55:28015
- Region
- NA · us5
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$rus5,v2634,^z,^y,^m,NA,^p,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$rus5 | Region code You see us5 as the region code. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked72/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked79/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked81/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked64/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked55/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 34 on averageUnranked46/420
Briefing
quick answers, from the figures on this page01Ranking of Celestial Misfits among Rust servers: what is it?
The seven-day player-hour rank for Celestial Misfits is #4,344, top 19% of all ranked servers and #792 in North America.
02What is the player count on Celestial Misfits?
0 of 100 slots are filled on Celestial Misfits at this moment. Averaging 1 players over seven days, it peaked at 2. The 48-hour peak time is 00:00 UTC, when it averaged 1 players.
03The Rust version for Celestial Misfits: what is it?
The Rust build on Celestial Misfits is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Celestial Misfits good?
For the last 48 hours, average server fps was 56, with a minimum of 41. Entities peaked at 145,330, including buildings, deployables and all other world objects. The maximum memory used was 8,424 MB. Players feel lag when fps drops and entities climb.
05Where can you find Celestial Misfits physically?
With its NA tag, Celestial Misfits lists itself in North America; its region code is us5. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.229.114.55:28015 is its address.
06Uptime and current status of Celestial Misfits: what are they?
Celestial Misfits reports online at this moment. About 40 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Celestial Misfits: what do they mean?
The server browser reads these tags from Celestial Misfits: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rus5 (Region code): You see us5 as the region code; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Celestial Misfits appear?
Celestial Misfits appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Celestial Misfits wipe?
Once a month, Celestial Misfits wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 2 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Celestial Misfits?
On average, 2 players was the busiest its recent wipes got. 24 hours after the latest wipe, the crowd peaked.
11What map is running on Celestial Misfits?
For Celestial Misfits, the map is procedural at size 4,300 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on Celestial Misfits, and what settings?
No gather rate appears in the name Celestial Misfits. Up to 8 players can group, which is the game's default. This server runs pve, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
13Joining Celestial Misfits: what are the steps?
To connect, open Rust, press F1, and enter client.connect 91.229.114.55:28015. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://misfits.tip4serv.com.
