[US] Nightshade [PvPvE | Events | QoL Mods]
- Players now
- 1/50 2% full
- 7-day average
- 1 peak 4
- Rank
- #4,364 ▲ 105 this week
- Wiped
- 8d 21h ago · 1 Oct, 17:56 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#4,364 on player hours | 81 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance57 server fps on average | 96 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 105 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:03 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.24:28079
- Region
- – · us5
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus5 | Region code You see us5 as the region code. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked58/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked78/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 68 on averageUnranked67/100
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 61 on averageUnranked53/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked37/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked28/420
Briefing
quick answers, from the figures on this page01Ranking of [US] Nightshade [PvPvE | Events | QoL Mods] among Rust servers: what is it?
In the top 19% of all ranked servers, [US] Nightshade [PvPvE | Events | QoL Mods] holds #4,364 for player hours over the last seven days.
02How many players are on [US] Nightshade [PvPvE | Events | QoL Mods] right now?
1 of 50 slots are filled on [US] Nightshade [PvPvE | Events | QoL Mods] at this moment. Its seven-day average is 1 players; the peak is 4. Between the last 48 hours, 05:00 UTC saw the highest average: 2 players.
03What Rust version is [US] Nightshade [PvPvE | Events | QoL Mods] on?
Rust network protocol 2634 and build 167398 on Linux is what [US] Nightshade [PvPvE | Events | QoL Mods] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [US] Nightshade [PvPvE | Events | QoL Mods]?
Average server fps for the last 48 hours was 57; the lowest was 10. Entities peaked at 58,328, including buildings, deployables and all other world objects. The maximum memory used was 3,146 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for [US] Nightshade [PvPvE | Events | QoL Mods]?
With its region code set to us5, [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag, but its name points to North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. 91.229.114.24:28079 is its address.
06Current online status and reliability of [US] Nightshade [PvPvE | Events | QoL Mods]: what is the data?
Live status: [US] Nightshade [PvPvE | Events | QoL Mods] is up. The last restart happened around 3 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on [US] Nightshade [PvPvE | Events | QoL Mods]?
For the in-game browser, [US] Nightshade [PvPvE | Events | QoL Mods] declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $rus5 (Region code): You see us5 as the region code; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [US] Nightshade [PvPvE | Events | QoL Mods] appear?
These Rust Server Now lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?
Once a month, [US] Nightshade [PvPvE | Events | QoL Mods] wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 21 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for [US] Nightshade [PvPvE | Events | QoL Mods]?
3 players on average marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked.
11What map is running on [US] Nightshade [PvPvE | Events | QoL Mods]?
For [US] Nightshade [PvPvE | Events | QoL Mods], the map is procedural at size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
12Which rules apply on [US] Nightshade [PvPvE | Events | QoL Mods], and what settings?
The name [US] Nightshade [PvPvE | Events | QoL Mods] does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join [US] Nightshade [PvPvE | Events | QoL Mods]?
In Rust, press F1 and run client.connect 91.229.114.24:28079; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/T5h3RDXjEX.
![Map of [US] Nightshade [PvPvE | Events | QoL Mods]](/servers/91.229.114.24:28081/map.webp?v=6eb1364c8b)