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Offlinechecked 1d ago · scouted since 19 Sep 2026

OFFSHORE 2X | Weekly | Under Development

Modded NA · us5 2x carbon
Join server Website
Evaluation 35 Bronze #12,983 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#12,983
▲ 3914 this week
Wiped
5d 12h
ago · 4 Oct, 21:16 UTC
Next wipe
1d 11h
Sun 11 Oct, 21:16 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing43Uptime4Performance100Wipe hold0Momentum65
Population0 of 100 on average 0
Standing#12,983 on player hours 43
Uptime2 of the last 48 hours 4
Performance60 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 3,914 places this week 65

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75102:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe
Sunday 11 October21:16 UTC · in 1d 11h

Its weekly schedule tag · low confidence

usual gap
14.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 21:16 1 running
20 Sep Sun 16:10 1 14.2 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 57% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Intel

Map of OFFSHORE 2X | Weekly | Under Development
Map
Custom Map
Size
3000
Seed
1337
Address
91.229.114.210:28015
Region
NA · us5
Max players
100
Group limit
8, the default
Wipe schedule
weekly
Last wipe
4 Oct 2026, 21:16 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167231,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Slot count: 100.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167231Build Build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$rus5Region code You see us5 as the region code.
Wipe schedule^wWeekly The wipe comes each week.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.
RegionNANorth America North America is the browser listing for this server.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Where does OFFSHORE 2X | Weekly | Under Development sit in the rankings?

In North America, OFFSHORE 2X | Weekly | Under Development is #1,433; globally, #12,983 on player hours over the last seven days, in the top 57% of ranked servers.

02Current population on OFFSHORE 2X | Weekly | Under Development: how busy is it?

OFFSHORE 2X | Weekly | Under Development was last seen 30 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 02:00 UTC saw the highest average: 1 players.

Server details
03The Rust version for OFFSHORE 2X | Weekly | Under Development: what is it?

The Rust build on OFFSHORE 2X | Weekly | Under Development is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on OFFSHORE 2X | Weekly | Under Development good?

Server fps over the last 48 hours: 60 average, 60 lowest. 50,605 entities at peak, counting buildings and deployables. Peak memory: 1,845 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find OFFSHORE 2X | Weekly | Under Development physically?

With its NA tag, OFFSHORE 2X | Weekly | Under Development lists itself in North America; its region code is us5. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 91.229.114.210:28015.

06How reliable is OFFSHORE 2X | Weekly | Under Development, and is it online?

Live status: OFFSHORE 2X | Weekly | Under Development is down; last seen 30 hours ago. Reported uptime puts the last restart at roughly 28 minutes ago. Over the last 7 full days, 48 of 168 hours were online, or 29%. 19 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on OFFSHORE 2X | Weekly | Under Development: what do they mean?

The server browser reads these tags from OFFSHORE 2X | Weekly | Under Development: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $rus5 (Region code): You see us5 as the region code; ^w (Weekly): The wipe comes each week; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does OFFSHORE 2X | Weekly | Under Development show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry OFFSHORE 2X | Weekly | Under Development are: 2× Rust servers, ranked live, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Wipe Info
09OFFSHORE 2X | Weekly | Under Development wipes on what schedule?

Its tag drives the prediction because too few of OFFSHORE 2X | Weekly | Under Development's wipes are recorded to confirm the schedule. Expect the next wipe on Sunday 11 October at 21:16 UTC. 5 days 12 hours have passed since its current world began. The tags list wipes every week.

10What happens on wipe day for OFFSHORE 2X | Weekly | Under Development?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Rules & Settings
11The map for OFFSHORE 2X | Weekly | Under Development: which one?

The map on OFFSHORE 2X | Weekly | Under Development is procedural, size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on OFFSHORE 2X | Weekly | Under Development, and what settings?

2x gather: that is the rate OFFSHORE 2X | Weekly | Under Development puts in its name. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

How to join
13What is the process to join OFFSHORE 2X | Weekly | Under Development?

Press F1 in Rust and enter client.connect 91.229.114.210:28015, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/offshorenetwork is where its website lives.