Local Test Server (No EAC / Tiny Map / Frozen AI)
- Players now
- 1/2 50% full
- 7-day average
- 0 peak –
- Rank
- #13,973 ▼ 5771 this week
- Wiped
- 16d 5h ago · 24 Sep, 15:13 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,973 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,771 places this week | 29 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 24 Sep | Thu 15:13 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.185.0.204:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 15:13 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked226/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 127 on averageUnranked124/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked162/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 109 on averageUnranked56/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 85 on averageUnranked24/300
Briefing
quick answers, from the figures on this page01Where does Local Test Server (No EAC / Tiny Map / Frozen AI) sit in the rankings?
In the top 61% of all ranked servers, Local Test Server (No EAC / Tiny Map / Frozen AI) holds #13,973 for player hours over the last seven days.
02Current population on Local Test Server (No EAC / Tiny Map / Frozen AI): how busy is it?
Offline: Local Test Server (No EAC / Tiny Map / Frozen AI) last responded 15 days 4 hours ago.
03What Rust version is Local Test Server (No EAC / Tiny Map / Frozen AI) on?
Version for Local Test Server (No EAC / Tiny Map / Frozen AI): Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Test Server (No EAC / Tiny Map / Frozen AI)?
No region is published by Local Test Server (No EAC / Tiny Map / Frozen AI). Rust Server Now does not verify machine locations; it only shows where a server says it is. 90.185.0.204:28015 is its address.
05Current online status and reliability of Local Test Server (No EAC / Tiny Map / Frozen AI): what is the data?
Right now Local Test Server (No EAC / Tiny Map / Frozen AI) shows as offline; last seen 15 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 24 September 2026.
06The tags on Local Test Server (No EAC / Tiny Map / Frozen AI): what do they mean?
The server browser reads these tags from Local Test Server (No EAC / Tiny Map / Frozen AI): gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Local Test Server (No EAC / Tiny Map / Frozen AI) show up in Rust Server Now lists and filters?
These Rust Server Now lists include Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?
The record for Local Test Server (No EAC / Tiny Map / Frozen AI) holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 16 days 5 hours old.
09What happens on wipe day for Local Test Server (No EAC / Tiny Map / Frozen AI)?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
10Map selection on Local Test Server (No EAC / Tiny Map / Frozen AI): what is it?
A procedural map, generated by the game, is in use on Local Test Server (No EAC / Tiny Map / Frozen AI).
11The rules and settings of Local Test Server (No EAC / Tiny Map / Frozen AI): what are they?
The name Local Test Server (No EAC / Tiny Map / Frozen AI) does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
12Joining Local Test Server (No EAC / Tiny Map / Frozen AI): what are the steps?
Press F1 in Rust and enter client.connect 90.185.0.204:28015, or click Launch Rust here to open Rust via Steam and join.