- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,470 ▲ 294 this week
- Wiped
- 18d 7h ago · 22 Sep, 21:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,470 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 294 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.131.131.76:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 21:46 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2631 | Protocol Protocol 2631: match it to join. | |
cs158240 | Build This server runs build 158240. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked98/300
- 2SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 119 on averageUnranked21/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked45/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked12/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked35/1000
Briefing
quick answers, from the figures on this page01Where does dev server sit in the rankings?
The rank for dev server is #15,470 on seven-day player hours, in the top 67% of ranked servers.
02What is the player count on dev server?
Right now dev server is not online; its last appearance was 18 days 7 hours ago.
03Version of Rust on dev server: which one?
The Rust build on dev server is network protocol 2631 and build 158240, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of dev server: where?
For dev server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 90.131.131.76:28015.
05Current online status and reliability of dev server: what is the data?
Right now dev server shows as offline; last seen 18 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 22 September 2026 is when Rust Server Now first saw it.
06The tags on dev server: what do they mean?
For the in-game browser, dev server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2631 (Protocol): Protocol 2631: match it to join; cs158240 (Build): This server runs build 158240; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does dev server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry dev server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does dev server wipe?
The record for dev server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 18 days 7 hours old.
09The map for dev server: which one?
A procedural map, generated by the game, is in use on dev server.
10The rules and settings of dev server: what are they?
No gather rate appears in the name dev server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
11Joining dev server: what are the steps?
Press F1 in Rust and enter client.connect 90.131.131.76:28015, or click Launch Rust here to open Rust via Steam and join.