Rust Server Now
118,845 playing Find a server
Onlinechecked 10m ago · scouted since 13 Sep 2026

[DEV] Server

Modded carbon
Join server
Evaluation 36 Bronze #11,635 on player hours
Players now
0/2
0% full
7-day average
0
peak 1
Rank
#11,635
▼ 4137 this week
Wiped
6d 1h
ago · 4 Oct, 14:20 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing49Uptime48Performance–Wipe hold50Momentum32
Population0 of 2 on average 2
Standing#11,635 on player hours 49
Uptime23 of the last 48 hours 48
Performanceno direct query answered –
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 4,137 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75117:0021:0018:0022:0010:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 14:00 1 running
3 Oct Sat 22:21 1 0.7 days
2 Oct Fri 22:01 1 1 days
27 Sep Sun 18:55 2 5.1 days
24 Sep Thu 21:58 1 2.9 days
23 Sep Wed 20:25 1 1.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
89.93.3.136:12015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 14:20 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players The server holds 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build This server runs build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of [DEV] Server among Rust servers: what is it?

In the top 51% of all ranked servers, [DEV] Server holds #11,635 for player hours over the last seven days.

02What is the player count on [DEV] Server?

The current population on [DEV] Server is 0, against 2 slots. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 22:00 UTC saw the highest average: 1 players.

Server Info
03The Rust version for [DEV] Server: what is it?

Version for [DEV] Server: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for [DEV] Server?

For [DEV] Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 89.93.3.136:12015 is its address.

05Current online status and reliability of [DEV] Server: what is the data?

Live status: [DEV] Server is up. It was up 40% of the time over the last 7 full days: 67 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
06The tags on [DEV] Server: what do they mean?

For the in-game browser, [DEV] Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does [DEV] Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry [DEV] Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08[DEV] Server wipes on what schedule?

Wipes on [DEV] Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 1 hours have passed since its current world began.

09What happens on wipe day for [DEV] Server?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 4.

Rules & Settings
10Map selection on [DEV] Server: what is it?

A procedural map, generated by the game, is in use on [DEV] Server.

11Which rules apply on [DEV] Server, and what settings?

The name [DEV] Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

Joining Steps
12To join [DEV] Server, what must you do?

In Rust, press F1 and run client.connect 89.93.3.136:12015; or use Launch Rust on this page to connect through Steam.