- Players now
- 0/2 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,635 ▼ 4137 this week
- Wiped
- 6d 1h ago · 4 Oct, 14:20 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 2 | |
|---|---|---|
| Standing#11,635 on player hours | 49 | |
| Uptime23 of the last 48 hours | 48 | |
| Performanceno direct query answered | – | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 4,137 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
6 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 14:00 | 1 | running |
| 3 Oct | Sat 22:21 | 1 | 0.7 days |
| 2 Oct | Fri 22:01 | 1 | 1 days |
| 27 Sep | Sun 18:55 | 2 | 5.1 days |
| 24 Sep | Thu 21:58 | 1 | 2.9 days |
| 23 Sep | Wed 20:25 | 1 | 1.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 89.93.3.136:12015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 14:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked105/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked334/400
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked199/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked62/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked28/300
Briefing
quick answers, from the figures on this page01Ranking of [DEV] Server among Rust servers: what is it?
In the top 51% of all ranked servers, [DEV] Server holds #11,635 for player hours over the last seven days.
02What is the player count on [DEV] Server?
The current population on [DEV] Server is 0, against 2 slots. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 22:00 UTC saw the highest average: 1 players.
03The Rust version for [DEV] Server: what is it?
Version for [DEV] Server: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for [DEV] Server?
For [DEV] Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 89.93.3.136:12015 is its address.
05Current online status and reliability of [DEV] Server: what is the data?
Live status: [DEV] Server is up. It was up 40% of the time over the last 7 full days: 67 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06The tags on [DEV] Server: what do they mean?
For the in-game browser, [DEV] Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does [DEV] Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry [DEV] Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08[DEV] Server wipes on what schedule?
Wipes on [DEV] Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 1 hours have passed since its current world began.
09What happens on wipe day for [DEV] Server?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 4.
10Map selection on [DEV] Server: what is it?
A procedural map, generated by the game, is in use on [DEV] Server.
11Which rules apply on [DEV] Server, and what settings?
The name [DEV] Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
12To join [DEV] Server, what must you do?
In Rust, press F1 and run client.connect 89.93.3.136:12015; or use Launch Rust on this page to connect through Steam.