- Players now
- 0/50 0% full
- 7-day average
- 0 peak 3
- Rank
- #4,883 ▲ 942 this week
- Wiped
- 7d 21h ago · 2 Oct, 01:13 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#4,883 on player hours | 79 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance100 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 942 places this week | 60 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 01:13 | 3 | running |
| 1 Oct FW | Thu 19:09 | 3 | 0.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 89.28.237.40:28005
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 01:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 77 on averageUnranked74/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked79/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked81/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked64/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked56/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 34 on averageUnranked45/420
Briefing
quick answers, from the figures on this page01Where does Kitty Slayer's Lair sit in the rankings?
In North America, Kitty Slayer's Lair is #887; globally, #4,883 on player hours over the last seven days, in the top 21% of ranked servers.
02What is the player count on Kitty Slayer's Lair?
0 of 50 slots are filled on Kitty Slayer's Lair at this moment. The seven-day average is 0 players, with a peak of 3. The 48-hour peak time is 22:00 UTC, when it averaged 1 players.
03What Rust version is Kitty Slayer's Lair on?
Rust network protocol 2634 and build 167231 on Linux is what Kitty Slayer's Lair runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Kitty Slayer's Lair good?
Average server fps for the last 48 hours was 100; the lowest was 80. Entities reached 106,792 - buildings, deployables and the rest. The maximum memory used was 3,840 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Kitty Slayer's Lair physically?
With a NA tag, Kitty Slayer's Lair places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 89.28.237.40:28005.
06Uptime and current status of Kitty Slayer's Lair: what are they?
Kitty Slayer's Lair reports online at this moment. The last restart happened around 17 hours ago, according to uptime. 166 of 168 hours up in the last 7 full days; that is 99%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Kitty Slayer's Lair: what do they mean?
For the in-game browser, Kitty Slayer's Lair declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it appears under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Kitty Slayer's Lair appear?
Kitty Slayer's Lair appears on the following Rust Server Now lists: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Kitty Slayer's Lair wipe?
Once a month, Kitty Slayer's Lair wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 7 days 21 hours. The tags list monthly wipes.
10What happens on wipe day for Kitty Slayer's Lair?
The average busiest point of its recent wipes was 3 players. 38 hours after the latest wipe, the crowd peaked.
11The map for Kitty Slayer's Lair: which one?
A procedural map of size 4,000 with seed 1829117656, generated by the game, is in use on Kitty Slayer's Lair. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Kitty Slayer's Lair: what are they?
You will not find a gather rate in the name Kitty Slayer's Lair. 8 players per group is the default and the limit here. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
13To join Kitty Slayer's Lair, what must you do?
To connect, open Rust, press F1, and enter client.connect 89.28.237.40:28005. You can also click Launch Rust here to open the game via Steam and join.
