Rust Server Now
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Offlinechecked 3d ago · scouted since 30 Sep 2026

TestServ12

Modded oxide
Join server
Evaluation 27 Bronze #15,984 on player hours
Players now
0/200
0% full
7-day average
0
peak –
Rank
#15,984
▲ 969 this week
Wiped
8d 14h
ago · 2 Oct, 13:29 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum53
Population0 of 200 on average 0
Standing#15,984 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 969 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 13:29 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TestServ12
Map
Procedural Map
Size
1000
Seed
352165132
Open on RustMaps
Address
89.125.214.42:35001
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 13:29 UTC
Hostname
^
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp200Max players Capacity: 200.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of TestServ12?

The rank for TestServ12 is #15,984 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on TestServ12 right now?

Right now TestServ12 is not online; its last appearance was 3 days 14 hours ago. The average population for the last seven days is 0.

About Server
03What Rust version is TestServ12 on?

The Rust build on TestServ12 is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for TestServ12?

There is no region published by TestServ12. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 89.125.214.42:35001.

05Uptime and current status of TestServ12: what are they?

Live status: TestServ12 is down; last seen 3 days 14 hours ago. 85 of 168 hours up in the last 7 full days; that is 51%. First seen by Rust Server Now on 30 September 2026.

Server Tags
06How should you read the tags on TestServ12?

For the in-game browser, TestServ12 declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does TestServ12 appear?

The Rust Server Now lists that carry TestServ12 are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08TestServ12 wipes on what schedule?

Too few wipes are recorded for TestServ12 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 14 hours have passed since its current world began.

09What happens on wipe day for TestServ12?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10What map is running on TestServ12?

For TestServ12, the map is procedural at size 1,000 with seed 352165132, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11Which rules apply on TestServ12, and what settings?

You will not find a gather rate in the name TestServ12. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
12Joining TestServ12: what are the steps?

To connect, open Rust, press F1, and enter client.connect 89.125.214.42:35001. You can also click Launch Rust here to open the game via Steam and join.