Rust Server Now
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Offlinechecked 10d ago · scouted since 30 Sep 2026

TestServ12

Modded oxide
Join server
Evaluation 41 Bronze #14,336 on player hours
Players now
1/50
2% full
7-day average
0
peak –
Rank
#14,336
▼ 2252 this week
Wiped
10d 9h
ago · 30 Sep, 13:39 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing40Uptime–Performance–Wipe hold–Momentum42
Populationno average yet –
Standing#14,336 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,252 places this week 42

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TestServ12
Map
Procedural Map
Size
1000
Seed
352165132
Open on RustMaps
Address
89.125.214.42:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 13:39 UTC
Hostname
^
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of TestServ12 among Rust servers: what is it?

The rank for TestServ12 is #14,336 on seven-day player hours, in the top 60% of ranked servers.

02How many players are on TestServ12 right now?

Offline: TestServ12 last responded 10 days 3 hours ago.

About Server
03The Rust version for TestServ12: what is it?

Version for TestServ12: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for TestServ12?

There is no region published by TestServ12. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 89.125.214.42:28015.

05Uptime and current status of TestServ12: what are they?

Right now TestServ12 shows as offline; last seen 10 days 3 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 30 September 2026.

Tags & Lists
06What is the meaning of each tag on TestServ12?

For the in-game browser, TestServ12 declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does TestServ12 appear?

TestServ12 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does TestServ12 wipe?

TestServ12 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 9 hours have passed since its current world began.

Server Rules
09What map is running on TestServ12?

A procedural map of size 1,000 with seed 352165132, generated by the game, is in use on TestServ12. Size and seed together determine the map, which can be viewed on RustMaps from this page.

10Which rules apply on TestServ12, and what settings?

You will not find a gather rate in the name TestServ12. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
11To join TestServ12, what must you do?

To connect, open Rust, press F1, and enter client.connect 89.125.214.42:28015. You can also click Launch Rust here to open the game via Steam and join.