Rust Server Now
83,220 playing Find a server
Offlinechecked 8h ago · scouted since 10 Oct 2026

My Rust DEV Server

Modded carbon
Join server
Evaluation 20 Bronze #12,730 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#12,730
top 56%
Wiped
18h
ago · 10 Oct, 15:47 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing44Uptime12Performance–Wipe hold–Momentum–
Population0 of 10 on average 3
Standing#12,730 on player hours 44
Uptime6 of the last 48 hours 12
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75115:0016:0017:0018:0019:0001:00Wiped Sat 10 Oct, 15:47 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
87.255.2.244:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 15:47 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does My Rust DEV Server sit in the rankings?

In the top 56% of all ranked servers, My Rust DEV Server holds #12,730 for player hours over the last seven days.

02How many players are on My Rust DEV Server right now?

My Rust DEV Server was last seen 8 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 19:00 UTC saw the highest average: 1 players.

Server Info
03The Rust version for My Rust DEV Server: what is it?

The Rust build on My Rust DEV Server is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find My Rust DEV Server physically?

There is no region published by My Rust DEV Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 87.255.2.244:28015.

05Uptime and current status of My Rust DEV Server: what are they?

Live status: My Rust DEV Server is down; last seen 8 hours ago. First seen by Rust Server Now on 10 October 2026.

Tags & Lists
06How should you read the tags on My Rust DEV Server?

The server browser reads these tags from My Rust DEV Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does My Rust DEV Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include My Rust DEV Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
08On what timetable does My Rust DEV Server wipe?

The record for My Rust DEV Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 hours have passed since its current world began.

Server Rules
09Map selection on My Rust DEV Server: what is it?

A procedural map, generated by the game, is in use on My Rust DEV Server.

10The rules and settings of My Rust DEV Server: what are they?

You will not find a gather rate in the name My Rust DEV Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.

Join Info
11Joining My Rust DEV Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 87.255.2.244:28015. You can also click Launch Rust here to open the game via Steam and join.