Rust Server Now
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Offlinechecked 18d ago · scouted since 21 Sep 2026

CrowdControlServer

Modded oxide
Join server
Evaluation 43 Bronze #13,233 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#13,233
▼ 1692 this week
Wiped
18d 16h
ago · 21 Sep, 20:09 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing42Uptime–Performance–Wipe hold–Momentum44
Populationno average yet –
Standing#13,233 on player hours 42
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,692 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
86.76.104.209:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 20:09 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs164530Build This server runs build 164530.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does CrowdControlServer sit in the rankings?

In the top 58% of all ranked servers, CrowdControlServer holds #13,233 for player hours over the last seven days.

02What is the player count on CrowdControlServer?

CrowdControlServer was last seen 18 days 15 hours ago and is offline at this moment.

Server details
03What Rust version is CrowdControlServer on?

The Rust build on CrowdControlServer is network protocol 2633 and build 164530, on Windows. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for CrowdControlServer?

For CrowdControlServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 86.76.104.209:28015.

05Current online status and reliability of CrowdControlServer: what is the data?

Currently offline: CrowdControlServer; last seen 18 days 15 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 21 September 2026.

Lists & Tags
06The tags on CrowdControlServer: what do they mean?

For the in-game browser, CrowdControlServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does CrowdControlServer appear?

The Rust Server Now lists that carry CrowdControlServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
08CrowdControlServer wipes on what schedule?

Too few wipes are recorded for CrowdControlServer to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 16 hours.

Settings & Rules
09The map for CrowdControlServer: which one?

Procedural map: CrowdControlServer uses one generated by the game.

10Which rules apply on CrowdControlServer, and what settings?

The name CrowdControlServer does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

How to join
11Joining CrowdControlServer: what are the steps?

Press F1 in Rust and enter client.connect 86.76.104.209:28015, or click Launch Rust here to open Rust via Steam and join.