DeadInTen | Mixed PVE/PVP | Modded with QOL
- Players now
- 1/100 1% full
- 7-day average
- 1 peak 3
- Rank
- #3,971 ▲ 378 this week
- Wiped
- 7d 4h ago · 3 Oct, 09:13 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#3,971 on player hours | 83 | |
| Uptime29 of the last 48 hours | 60 | |
| Performance60 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 378 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 09:13 | 3 | running |
| 1 Oct FW | Thu 20:09 | 3 | 1.5 days |
| 15 Sep | Tue 16:38 | 1 | 16.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 86.30.113.113:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 09:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 141 on averageUnranked102/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked326/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 114 on averageUnranked59/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked200/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 94 on averageUnranked34/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
Briefing
quick answers, from the figures on this page01Where does DeadInTen | Mixed PVE/PVP | Modded with QOL sit in the rankings?
In the top 17% of all ranked servers, DeadInTen | Mixed PVE/PVP | Modded with QOL holds #3,971 for player hours over the last seven days.
02How many players are on DeadInTen | Mixed PVE/PVP | Modded with QOL right now?
Right now, 1 players occupy the 100 slots on DeadInTen | Mixed PVE/PVP | Modded with QOL. Averaging 1 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
03The Rust version for DeadInTen | Mixed PVE/PVP | Modded with QOL: what is it?
Rust network protocol 2634 and build 167398 on Windows is what DeadInTen | Mixed PVE/PVP | Modded with QOL runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on DeadInTen | Mixed PVE/PVP | Modded with QOL?
Average server fps for the last 48 hours was 60; the lowest was 60. Entities reached 118,461 - buildings, deployables and the rest. Peak memory: 3,490 MB. Players feel lag when fps drops and entities climb.
05Where can you find DeadInTen | Mixed PVE/PVP | Modded with QOL physically?
No region is published by DeadInTen | Mixed PVE/PVP | Modded with QOL. Rust Server Now does not verify machine locations; it only shows where a server says it is. 86.30.113.113:28015 is its address.
06Uptime and current status of DeadInTen | Mixed PVE/PVP | Modded with QOL: what are they?
DeadInTen | Mixed PVE/PVP | Modded with QOL reports online at this moment. Reported uptime puts the last restart at roughly 2 hours ago. 120 of 168 hours up in the last 7 full days; that is 71%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on DeadInTen | Mixed PVE/PVP | Modded with QOL?
For the in-game browser, DeadInTen | Mixed PVE/PVP | Modded with QOL declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does DeadInTen | Mixed PVE/PVP | Modded with QOL show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry DeadInTen | Mixed PVE/PVP | Modded with QOL are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does DeadInTen | Mixed PVE/PVP | Modded with QOL wipe?
No next wipe can be predicted: DeadInTen | Mixed PVE/PVP | Modded with QOL wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 4 hours.
10What happens on wipe day for DeadInTen | Mixed PVE/PVP | Modded with QOL?
The average busiest point of its recent wipes was 2 players. 9 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11The map for DeadInTen | Mixed PVE/PVP | Modded with QOL: which one?
For DeadInTen | Mixed PVE/PVP | Modded with QOL, the map is procedural at size 4,000 with seed 40714360, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of DeadInTen | Mixed PVE/PVP | Modded with QOL: what are they?
No gather rate appears in the name DeadInTen | Mixed PVE/PVP | Modded with QOL. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join DeadInTen | Mixed PVE/PVP | Modded with QOL, what must you do?
In Rust, press F1 and run client.connect 86.30.113.113:28015; or use Launch Rust on this page to connect through Steam. https://deadinten.uk is where its website lives.
