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Offlinechecked 10d ago · scouted since 30 Sep 2026

Skynet by C_Sky

Modded oxide
Join server
Evaluation 32 Bronze #16,810 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#16,810
▼ 5497 this week
Wiped
10d 20h
ago · 30 Sep, 09:17 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum34
Populationno average yet –
Standing#16,810 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,497 places this week 34

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Skynet by C_Sky
Map
Procedural Map
Size
4000
Seed
363149
Open on RustMaps
Address
85.190.162.101:10900
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 09:17 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp50Max players The server holds 50.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Skynet by C_Sky among Rust servers: what is it?

The rank for Skynet by C_Sky is #16,810 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Skynet by C_Sky right now?

Right now Skynet by C_Sky is not online; its last appearance was 10 days 16 hours ago.

Server details
03Version of Rust on Skynet by C_Sky: which one?

The Rust build on Skynet by C_Sky is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Skynet by C_Sky: where?

There is no region published by Skynet by C_Sky. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 85.190.162.101:10900.

05Uptime and current status of Skynet by C_Sky: what are they?

Currently offline: Skynet by C_Sky; last seen 10 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 30 September 2026.

Lists & Tags
06The tags on Skynet by C_Sky: what do they mean?

gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Skynet by C_Sky publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Skynet by C_Sky show up in Rust Server Now lists and filters?

These Rust Server Now lists include Skynet by C_Sky: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08Skynet by C_Sky wipes on what schedule?

Skynet by C_Sky does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 10 days 20 hours.

Settings & Rules
09What map is running on Skynet by C_Sky?

The map on Skynet by C_Sky is procedural, size 4,000 with seed 363149, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

10Which rules apply on Skynet by C_Sky, and what settings?

No gather rate appears in the name Skynet by C_Sky. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Join Info
11What is the process to join Skynet by C_Sky?

In Rust, press F1 and run client.connect 85.190.162.101:10900; or use Launch Rust on this page to connect through Steam.